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View Full Version : Mapping Discussion


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  1. Request: Where to go after Basic Map Construction
  2. Help: Textures for func_regenerate is not working.
  3. [Question] Do I need to have TF2 installed to map for it?
  4. Connect brushes?
  5. Respawn Room is bugged
  6. Run Map f9 problems
  7. Trouble spawning the Horseless Headless Horsemann
  8. custom rope material with alpha
  9. Need tombstone ideas
  10. Set-up gates in KOTH?
  11. Help with editing bird positions and/or recompiling valve maps
  12. New to mapping, want to edit degroot
  13. koth_* round-end event.
  14. Damage-Based Door and func_breakable?
  15. *WIP* cp_silo (if name taken will rename)
  16. How to change background sound in hammer?
  17. Leak problems
  18. Compiler problems
  19. How to make a permanently damaged dispenser?
  20. spinning cart?
  21. [Tutorial Request] Areaportals, hint nodes, and cubemaps
  22. Off-screen viewmodel
  23. Including textures from other Source games
  24. No collide displacements
  25. Optimization
  26. lag & overlay
  27. Mangy's Frontier Essay
  28. Help with similar textures having odd shading
  29. Pink moddels in SDK
  30. tc_Hydro: A discussion.
  31. Will someone please explain how the particle editor works
  32. map_sandvich: Having Major Problems
  33. (WIP)Cp_Castellum
  34. static props wont compile
  35. Map Dark Area
  36. Sound formats
  37. What do you guys want?
  38. Homing prop_dynamics
  39. Need help with my captrue points
  40. Underwater effect
  41. trigger_hurt Ignite and Afterburn?
  42. A very odd brush glitch
  43. Testing maps on local server buggy
  44. Rotating Turret?
  45. Custom announcer sounds for one map?
  46. Hammer only loaded brushes?!
  47. twist on ctf -- possible? existent?
  48. Forward Spawn Trouble
  49. Titles that differ from the filename?
  50. Getting textures and models to download with a map?
  51. displacement stone walls?
  52. How do you silence the announcer?
  53. Swamp Theme Skybox Problem?
  54. Need help with Ideas for a item test alternate map
  55. Only saving brushes / Removing all non-brush objects
  56. I'm Trying to Make a Map to Help me to Train, however have a Problem with the Bots
  57. Quick instancing question
  58. Max_Map_Planes
  59. Trigger-Based Texture Switcher?
  60. Request: feedback on my idea for a map
  61. Packing custom particles
  62. Resupply Locker Fail... PLZ help
  63. Control Point problem
  64. Help please.
  65. issue with respawnroomvisualizers
  66. Spawn the Horsemann with a Func_Button?
  67. Regarding teleports
  68. TF2 crashes upon trying to load compiled map
  69. Map won't compile.
  70. Changing spawns depending on control points
  71. KOTH 2 CTF conversion
  72. Checkerboards everywhere & buildcubemaps ends in "hl2.exe has crashed".
  73. HDR + Cubemaps Problem (Checkers)
  74. Lighting for a hospital map
  75. Changing texture of brush based on who shoots it
  76. Protecting Your Work
  77. Problem with Trigger entities
  78. Can't find Tools in textures
  79. Compiling Issue - can't find cause of the leak
  80. Stairs generating application — any interest?
  81. Problem with pink-lined objects
  82. vbsp.exe crashes
  83. 4 Hours?! Compile Length Issue!
  84. Resupply Locker Model in wrong place
  85. Help with TWOOOOOO things
  86. Sightlines.. hnnnnnng..
  87. HDR Lighting Problem
  88. Skyboxes?
  89. Area portal leak
  90. A question
  91. Changes to Yukon and Granary. Why?
  92. Overtime -> Longer spawntimes
  93. Pictures while loading map
  94. Need some help completeing map - advice plz
  95. Specialized teleporter?
  96. Pakrat and Packbsp not working
  97. 2 Unrelated Questions
  98. movers in mp maps
  99. Dancing Demomen
  100. Meelee Weapons Only
  101. Item_teamflag
  102. Check for buildings?
  103. Payload and Aesthetic Issues
  104. Payload coding help please
  105. 3D Studio Max
  106. Lighting problem with my map
  107. Payload Model Poll
  108. Ben Hur Map
  109. Purple and Black water
  110. Model Upload Guidelines
  111. I've never had this happen to me before
  112. Help With Map
  113. URGENT! Point_Clientcommand on a Door?
  114. Water and music problems
  115. Tf2 buttons
  116. The block tool doesn't stick to the grid.
  117. Adding support for bots
  118. Does this lighting look right?
  119. Tf2 button errors? help
  120. Texture Problem
  121. Painting textures — tell me your secrets!
  122. Triggers and Stopping the Payload Cart
  123. Working on First Map
  124. Source Shader Editor
  125. Creating Grockets?
  126. Who are Red and Blu (for aesthetic purposes)?
  127. Hammer does not compile correctly
  128. cap point decay speed
  129. Teleport a player
  130. Model WiP thread
  131. Console comands to disable game rules?
  132. Recreating Minecraft Clouds in Skybox
  133. mp3 files not working in map
  134. First Map Problems
  135. Map specific game settings
  136. Reset players to spawn on flag capture
  137. Making beginner/intermediate Training maps - Suggestions?
  138. A question about hammer
  139. func_hurt with new death animation?
  140. Lighting
  141. settings for skybox with no 'sun'?
  142. very simple help needed
  143. Payload not moving after first CP
  144. Making models the right size in 3DS Max
  145. Multiple env_fog_controllers with I/O?
  146. Exporting from GMax
  147. Method to the Madness - Details of Boojum's AF2 entry
  148. Displacements: Few @ Power 4 vs Many @ Power 2
  149. Spawn time question
  150. Egypt Style Maps Question
  151. Map does not load (error! reliable snapshot overflow)
  152. Displacements All Black!
  153. Help with transparancy
  154. Disabling a control point
  155. logic_timer Random Questions
  156. CP reversion to no owner
  157. What is this I don't even (Help me! Again!)
  158. Odd brush visibility problem
  159. displacements, y u no bright
  160. Can somebody who can edit maps, make DM maps End for me
  161. +use buttons?
  162. textures, ssbump and heightmap.
  163. mdl decompiling
  164. Custom water not showing up
  165. Disabling tf_logic_multiple_escort?
  166. Quick cubemap question
  167. Source Engine rescales trextures...
  168. New Map Style idea - Campaign Maps
  169. mapping help
  170. Capture-some-Flags Prefab
  171. What did I dooooo?! [Urgently need help]
  172. Model not hollow
  173. motd not updating when URL psgr is updated
  174. Visible 3D Skybox
  175. Change Skybox During Game
  176. door_slide_large_dynamic.mdl
  177. Selectively Enabling/Disabling Rounds?
  178. More than 3 CTF points
  179. New to Hammer
  180. Red keeps winning problem
  181. Can someone tell me how to *import* custom sounds?
  182. Ash Precipitation Effect Broken
  183. error on the map cp_busytown
  184. Cart stops moving after capping 2nd
  185. Ghost Func_Track Train
  186. Bizarre Texture Glitch
  187. Payload, capturing point problems
  188. Modifying tf_english.txt text strings per map/through console commands?
  189. TF2 Mapping Streams?
  190. How to kill the other team's senrty
  191. Help! Custom map on dedicated server error: "is not a valid BSP file".
  192. Batch-Compiler
  193. Capture point maps and CP HUD?
  194. Some help, please?
  195. Overflowed CClientRenderablesList group 7?
  196. Func_Fish_Pool
  197. Decay a CTF Point
  198. Assigning a targetname to a player via AddOutput?
  199. Can't get the payload cart to continue past point 2
  200. Fixed MDL Decompiler
  201. Humiliation
  202. Real time clock possible?
  203. What Do People Like in TF2 Maps?
  204. Dynamic Payload Map
  205. Map testing help
  206. Using others creation?
  207. What do I download to make maps?
  208. Taking control over players
  209. Locking Buttons
  210. Creating a crate conveyor
  211. I'm trying to upload a map?
  212. "func_detailing" the Skybox?
  213. Need help with map/
  214. How to make a custom message to players?
  215. Need some help here!
  216. Overlays are gigantic
  217. Self-Contradictory Lighting Error
  218. need help with cp_minecraft map
  219. Button help
  220. Server settings for testing
  221. Some map ideas
  222. Infinite Overtime
  223. Hint, Skip, and Areaportal placements
  224. Swamp Pack Mirror?
  225. BZ2 File Compression
  226. Your Favorite Map?
  227. Getting a map tested at a competitive level
  228. Floors and walls
  229. Payload Map Testing Tip - use teleports
  230. Where to start?!
  231. Question about walls and textures
  232. Beachball?
  233. Experimental ctf map - entity help needed
  234. Problem with climbing cart on pl map
  235. Can't compile a map into .bsp
  236. Is this barn too generic?
  237. Flip effects in demo smoother
  238. Mapping help (leaks!)
  239. Help me make a map!
  240. Rough Terrain
  241. Help with bullet block
  242. Thoughts on this ZF Hospital?
  243. Map stops responding on compile
  244. VIS glitch?
  245. Purple Black Error of some sort
  246. Purple Black Error of some sort
  247. So Who Wants to take Over my BATT Entry?
  248. Inverse Model Fading
  249. Black and purple
  250. Soundscapes & proxies