- BETA MAP: CTF_Brownstone
- WIP forum.
- TF2 - McKinley Revival Q2 CTF Revisited
- CP_Venice
- ctf_channel by Saikan
- Ctf_Scorpion
- WIP: Dry Gulch CTF
- Jinxed
- CTF_Rush House
- Trampoline War
- Wip: Ctf - Spacebase
- Looking for help with train map
- Crossover2
- ctf_smooth_beta a remake of a QWTF classic map
- ctf_wall and cp_science (both beta)
- [BETA]CP_Hearts_N_Spades
- [BETA]Dom_Complex
- CTF_KillHouse_Beta
- Wip: Tc_triumvir
- Badlands Classic.
- cp_gulch
- cp_vulcano [wip name]
- CTF_HallOfGiants
- CTF_Smooth_b2
- [WIP] ctf_furnace_b1
- Wip: ch_canaveral (capture & hold)
- Well Classic
- ctf_Lucius
- cp_LastResort
- 3 round Dustbowl/Gravelpit style map
- ctf_alley I SWEAR IT'LL BE DONE SOON!
- (WIP) ctf_hostile
- (WIP) cp_shock
- (Another) Badlands Remake
- the rock
- ctf_2bridges (beta)
- cp_sidewinder + ctf_rocktumbler
- ctf_truss preview - video!
- [WIP] The persuit
- Ctf_Facing_Worlds WIP
- [WIP] cp_trainyard
- [WiP] dm_store
- CP_heartsNspades (Beta)
- ctf_mach3 comparison screenshots.
- cp_station
- [WIP] cp_underground_lair
- [WiP] CP_Maze
- [Release] Cp_Studio_rc1
- [WIP] CTF Peak Coal
- [WIP] cp_pressure
- [WIP] cp_Rockmine_b1
- [WIP] cp_u_turn_b1
- [WIP] ctf_coret
- [WIP] Avanti
- Badlands classic Beta 1
- cp_nuke
- CTF_Void
- CTF_Rock2
- Invade_Construction_Site_v1
- cp_science final!
- cp_plats (working name)
- we_go_boom
- My first project
- [WIP] avantiville
- [WIP] CTF_Ataraxia
- koth_backtown
- Ctf_Embankment
- cp_powerplants
- [WIP] [NIP] ctf_core
- [WIP] ctf_revolution
- CTF_Milkrun
- Cp_Heatsink
- im thinking of remaking a...
- koth_Dead_Simple almost done, needs comments
- cp_u_turn_b3
- [WIP]CTF_gorge_alpha1
- ctf_chaos (extremely early)
- cp_Island
- Map update: CTF_Powerhouse_b6
- CP_Redstone
- tc_pressure
- [wip] cp_hostile
- CP/CTF - Space_Race
- WIP CTF_Convoy
- WIP - FB_Machine_Shop_Beta2
- cp_goldfinger [WIP]
- cp_Q3DM17 aka "The Longest Yard"
- cp_dockyard
- ctf_miner
- CP_Blu Mesa
- CP_Iceworld
- Flash:Matrix Preview
- WIP - CTF_London_Bridge
- [WiP]cp_orange_cross2
- Badlands Classic: BETA 3
- [WIP] cp_roswell
- CTF_Crossover2_A5
- [WIP] CTF_Firepower
- My first map... has no name yet!
- Cp_something.... (AKA has no name yet)
- ctf_chaos
- Ctf_AesopRock
- ctf_geo
- [WIP] cp_underground_lair
- CTF_Frostfire - Dev Diary
- CP_Dryer
- Viewing WIPs
- [WIP] Contest map: cp_bloodstained
- CP
- CP PowerPlant
- [WIP]tc_freezerburn
- [WIP] cp_secretbase
- [WIP]Mining Car Escort Map: es_cave
- CTF_Subway
- cp_nuke_v2
- cp_2Skyscraper
- koth_corporate
- cp_ghosttown progress journal
- ctf_2dam_good
- Cp_excavation_B1
- [BETA]CTF_2Guilds
- CTF_Crossover2_B1
- ctf_halfpipe_b1
- CTF_SPYvsSPY
- cp_untitled [WIP]
- [BETA] dm_ytmnd
- ctf_clash
- ctf_openfire2 (TFC Remake)
- ctf_skyrail
- [WIP] cp_split_level - Troubleshooter Needed
- First map
- (CUSTOM MODEL WIP) Ambulance
- Warpath updates in progress
- The_District_b1 (testing phases)
- ctf_smuggler
- CTF_Process_b1
- [WIP] CTF_Pitstop
- [WIP] ctf_push (56k warning - image heavy)
- (Custom Texture WIP) My First Scifi Texture
- [WIP] CP Obstacle Course
- Beta Testing - cp_beachinvasion
- [WIP] space something or another.
- [Fun] sd_glass
- [WIP] Zeppelin change: Scrapbook
- duel_street
- cp_close_quarters
- [WIP] ctf_delivery (reversed CTF)
- cp_dockyard
- [WIP] ctf_crackalley
- [wip] cp_fragrun
- cp_xfire
- CTF_Crossover2_B2
- (WIP) ctf_industrial
- [WIP]cp_mines
- [WIP] ctf_spiral_rc2
- cp_starlight
- [WIP] CTF_Bunker_15
- [WIP][TF2] ctf_milvius up 05/03/2008
- (WIP) Cp_.... not thought of name yet
- [WIP] CP_Depot
- My contest contender: cp_spywinder
- Night-Maps!
- [WIP] cp_oilrig * alpha 1
- [RELEASE] ctf_revolution
- Test Your Work In Progress
- [WIP] ctf_Torch
- WiP CTF_TheLimit
- DM_Infinity (current build 2)
- cp_hallway
- WIP cp_pirate_island
- WIP CTF_Call2Arms
- cp_stag
- [WIP] cp_canalzone2
- tc_spectre
- Hey just introducing myself and my WIP
- ctf_catacombs
- [TF] [WIP] ctf_spiral_rc3
- [WIP] Tower
- [WIP] ctf_beam
- A Small Thing I'm Working On At The Moment.
- A Little Thing I Have Been Working On In The Last Few Hours.
- WiP CTF_TheLimit_B2
- [WIP] Ctf_Cruise
- [WIP] cp_pagoda
- [tf2] Cp_fastlane
- [BETA] ctf_crackalley
- WIP CP_Icestation, and introducing myself
- cp_White_Valley
- [release] Cp_broma_b4
- [wip] Ctf_spit
- [WIP] cp_siege
- Some ship thing (yet to come up with a name)
- (WIP) Community Props package
- ctf_cages (Warning Large Images)
- [RELEASE] cp_science2
- cpf_castle-seige
- CTF_Crossover_b3
- WIP CTF_Call2Arms - Alpha
- ctf_elongation (early)
- [WIP] ctf_rocketcity
- [WIP] CP_OILRIG * Alpha 4
- [WIP]cp_base
- (WIP) ctf_2castle
- cp_damn (Big screenshots!)
- [Beta] ctf_argon
- [WIP] rctf_Random_Run_Round_b1
- inspiration
- [BETA]cp_ironbowl
- [BETA] ctf_downpour_b1
- [WIP] DualCP - Small Map
- [WIP] Event Map Generator
- [WIP] dom_bootcamp
- [BETA] cp_cz3 (Canalzone2 remake)
- [WIP] big block
- [WIP]cp_cagematch
- [WIP]cp_casablanca
- cp_castle4, WIP
- cp_pressure - 3stages
- CP_Pipeline
- [WIP] CP_Rising_Towers
- ctf_CanyonGiant_V1
- pl_hoodoo [Final release]
- pl_cliffhanger
- CP_Elsinore
- First Map (unnamed yet..)
- [WIP] pl_valley (tentative name)
- pl_Dynamite
- [WIP] ctf_Aerospace
- [WIP] cp_stonequarry
- [wip] cp_oilrig * beta 3 release
- CP_Drafting
- cpctf_bombing_run
- [WIP] pl_Goldfever
- My first map. CTF_Warehouse 0.7 Alpha
- cp_steel_b4
- [WIP] tc_meridian
- pl_switch - Choose your way!
- [idea] pl_logflume
- [MODEL] Dirty Bomb Cart
- [WIP] CP_Avanti_District
- [WIP] CTF_Boats
- [WIP] cp_Radiant
- CTF_Call2Arms_A3 - Teaser trailer..
- Dox City
- WIP Ship very early alpha
- pl_waterlogged
- pl_compound help needed
- [WiP] dom Area 52
- Ctf_waterfall
- cp_pillar (temp name?)