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Acumen
10-16-2009, 12:03 PM
Had to take a timeout on the lights stuff and decided i should finally finish that raygun model i made when i first started with the tf2-modeling last year ^^
will be making the blu skin tomorrow, i think :)

http://acumen-design.de/projects/show/raygun_ingame1.jpg

zpqrei
10-16-2009, 12:33 PM
Any idea for scale? Looks epic though :D

Owlruler
10-16-2009, 12:38 PM
looks awesome

YM
10-16-2009, 12:50 PM
Oh i remember this. it shows marked improvement :)

You should add more pannels to the metal texture, to make it look more metalic too.

DJive
10-16-2009, 12:59 PM
Wow thats looking freaking great. Great job on making look with TF2.

Dr. ROCKZO
10-16-2009, 05:52 PM
Looks really nice, I'd add a little more personality to the Texture though, maybe just some little blotches here and there.. My opinion may change if I see what it looks like in game though..

Rexy
10-17-2009, 01:03 AM
Looks great, but I think you can get a little more arc out of those dishes.

Acumen
10-17-2009, 04:55 AM
@zpqrei: scale was thought to be just like the original raygun model - but if one should desired different ones, that could be done as well :)

originally i wanted to keep this one very close to the tf2 raygun which is just pure ao baking but oh well i added some stuff and think i'll leave it like that :)

http://acumen-design.de/projects/show/raygun_ingame2.jpg

http://acumen-design.de/projects/show/raygun_ingame3.jpg

Dr. ROCKZO
10-17-2009, 02:39 PM
D: <3 <3 <3 <3

Acumen
10-20-2009, 12:31 PM
Just as a finishing fact :)
Model is done from my side. Have fun and if anyone should use it, be sure to let me know, so i can watch screenshots :D

Download:http://forums.tf2maps.net/downloads.php?do=file&id=2727

http://acumen-design.de/projects/show/beamgun_ingame1.jpg

http://acumen-design.de/projects/show/beamgun_overview.jpg

Gerbil
10-20-2009, 12:38 PM
Great job as always! I will probably use this in my map. :)

Tapp
10-21-2009, 01:45 AM
My model library grows. Great work, far more usable than the existing raygun.

Acumen
10-22-2009, 03:11 PM
hey thanks guys for your kind words ! :)
always a cool feeling when something is finished
oh and i would love to see it in your map, ScreamingGerbil !

Owlruler
10-22-2009, 03:18 PM
quick question, could you make a collision mesh for this? Since I want to use it but in the middle of a fighting area and due to the angle of the laser, it make it very hare to make it out of invisible brushes.

Acumen
10-22-2009, 03:33 PM
yah, i read about that issue on another model of mine.
i somehow skipped this task along the lines :D
i'll update asap !

Owlruler
10-22-2009, 03:35 PM
yah, i read about that issue on another model of mine.
i somehow skipped this task along the lines :D
i'll update asap !

Thanks :D

Acumen
10-22-2009, 03:50 PM
does this work better with the collision box ?

http://acumen-design.de/temp/beamgun.rar

shall research some more about the tf2 collision boxes, i guess :D

Gerbil
10-22-2009, 03:58 PM
http://i35.tinypic.com/24cv7f5.jpg

Looks great!

Acumen
10-22-2009, 04:16 PM
huh, how'd you get that snow on the gun :D
man that looks really awesome - thx !!

Gerbil
10-22-2009, 04:21 PM
huh, how'd you get that snow on the gun :D
man that looks really awesome - thx !!

I used the icicle props from Viaduct. :)

Acumen
10-22-2009, 04:23 PM
hah, brilliant ! looks like it was made for it :D

Tapp
10-23-2009, 12:37 AM
Congratulations, you have inspired me to take up blender.

Acumen
10-23-2009, 08:13 AM
!
great news, be sure to share progress in here ! gogogo !

DrHorrible
10-30-2009, 11:45 AM
This is awesome. I've got quite an interesting application for it too. :)