View Full Version : Maps ending on servers timelimit?
ThatGuy
02-23-2008, 02:00 PM
As seen here (http://forums.steampowered.com/forums/showthread.php?t=655965), Ever sense the latest patch, once the servers mp_timelimit reaches 0, a random team wins the game. This results in unfinished games and confusion, and overall pisses everyone off. Do you guys know if there's a way to fix this? I tried adding "OnMapSpawn" "tf_gamerules,SetStalemateOnTimelimit,0,0,-1" but it does nothing.
crazychicken
02-24-2008, 05:22 PM
I've noticed this too, haven't looked for / heard of fix though
ThatGuy
02-25-2008, 12:45 AM
Nevermind, great news!
Valve is working on a bug with the time limit. Eric says:
Ending the map in the middle of a round and going to intermission when mp_timelimit hits is a bug. We'll fix it in the next update.
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