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View Full Version : Infinite (or really really high) intelligence cap no.


The Asylum
12-01-2009, 10:21 PM
So let's say I wanted to make it so that, like on one of those 24/7 2fort servers, there's seemingly no limit to how many times a team can cap the intel.

What magic line do I have to write in the server cfg to do this?

Terr
12-01-2009, 10:25 PM
Unfortunately that's a server setting. You could change it from the map, but it's not recommended, because you wouldn't be able to make the change last only for the duration of your own map.

So then you get server admins pissed, since every CTF map after that has super-high captures.

Pseudo
12-01-2009, 10:29 PM
"tf_flag_caps_per_round"
- Number of flag captures per round on CTF maps. Set to 0 to disable.

The Asylum
12-01-2009, 10:31 PM
eta: lol nvm thnx pseudo

Terr
12-01-2009, 11:10 PM
<sigh> If you insist on committing eeevillll, then you probably want point_servercommand (http://developer.valvesoftware.com/wiki/Point_servercommand) triggered by your logic_auto (http://developer.valvesoftware.com/wiki/Logic_auto).

MrAlBobo
12-01-2009, 11:18 PM
So let's say I wanted to make it so that, like on one of those 24/7 2fort servers, there's seemingly no limit to how many times a team can cap the intel.

What magic line do I have to write in the server cfg to do this?

umm...terr...look closely at the "highlighted" part, he is doing it serverside

Pseudo
12-01-2009, 11:19 PM
Unfortunately that's a server setting. You could change it from the map, but it's not recommended, because you wouldn't be able to make the change last only for the duration of your own map.Notice that this thread is in the "Server Discussion" forum and not the Mapping forum.

Terr
12-02-2009, 01:44 AM
Fine, fine, mea culpa. I use "new posts" for everything.

A Boojum Snark
12-02-2009, 09:46 AM
That does not in any way excuse it, since that page says what board the thread is in. Plus he said server config so you just weren't reading anyway! :p