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Furex
07-13-2010, 06:15 AM
Could anyone modify truss05 and truss05b and move the supportbeams from the inside to the outside? And make collisions so I can make it solid :D I guess it shouldnt take many minutes for someone who knows what they are doing :love:


Original: http://forums.tf2maps.net/attachment.php?attachmentid=2209&stc=1&d=1279019218
Modified: http://forums.tf2maps.net/attachment.php?attachmentid=2210&stc=1&d=1279019522

I suck at paint but you get the idea!

PS. The models im talking about in case someone dont find them:
models/props_mining/truss005.mdl
models/props_mining/truss005b.mdl

Mick-a-nator
07-13-2010, 09:51 AM
I think I may be able to do this. But I must make sure you know, those models don't have brilliant textures (they weren't meant to be seen up close).

EDIT: if the thing is going to be supported on the other side, do you want the railing moved over? or even removed?

Furex
07-13-2010, 10:20 AM
I think I may be able to do this. But I must make sure you know, those models don't have brilliant textures (they weren't meant to be seen up close).

EDIT: if the thing is going to be supported on the other side, do you want the railing moved over? or even removed?

Thanks! Would be real nice of you if u could make it :D About the railing, remove it if its possible!

How bad are the textures? Will it look like crap ingame? :(

Thanks once more!!

Mick-a-nator
07-13-2010, 10:55 AM
Well, the textures are not too bad. Look and judge for yourself :)

Furex
07-14-2010, 08:23 AM
I did take a look and I think the textures are ok :D So if you want to modify the models, ill be more then grateful!

Rexy
07-14-2010, 02:18 PM
NoooooOOOooooOOoo!!!

Whoever completes this model, please consider making the texture a higher resolution (remake) so that one using it doesn't feel like he's playing quake II!

Furex
07-14-2010, 02:28 PM
NoooooOOOooooOOoo!!!

Whoever completes this model, please consider making the texture a higher resolution (remake) so that one using it doesn't feel like he's playing quake II!

Isnt that alot of work to make new textures? (Dont know myself, have never done it)

Drexer
07-14-2010, 02:47 PM
As someone who has a project where this was supposed to be integrated, I recommend you to just do it with brushes instead. It both saves the trouble of having to create new textures and a collisions, it doesn't really fit into most areas without a very careful alignment of all surroundings.

Rexy
07-14-2010, 04:05 PM
I'll tell you what, just because I'm so worried about the texture quality on this thing, I'll offer to work this model if Mick decides he doesn't want to. But it's up to him.

Furex
07-15-2010, 02:09 AM
I'll tell you what, just because I'm so worried about the texture quality on this thing, I'll offer to work this model if Mick decides he doesn't want to. But it's up to him.

Thanks alot mate! Would be realy nice of you to do it if mick decides he dont

Mick-a-nator
07-15-2010, 09:09 AM
The model is fine for me, but I can't do textures.

EDIT: My export script is acting up. Unless I can get it fixed soon (I'm going away Tuesday), shall I send an obj to you rexy?

Furex
07-17-2010, 08:23 AM
Okey thanks mick :D

Would be great if Rexy could do the model/texture cause he thinks the texture is to ugly upfront and he might have a point there... So if you have the time Rexy, (now with contest #5 and all) i would realy appreciate if you could make this happen :D

Rexy
07-17-2010, 02:13 PM
Okey thanks mick :D

Would be great if Rexy could do the model/texture cause he thinks the texture is to ugly upfront and he might have a point there... So if you have the time Rexy, (now with contest #5 and all) i would realy appreciate if you could make this happen :D

There's months and months for AMC#5. I'll whip something up.

Furex
07-17-2010, 03:01 PM
There's months and months for AMC#5. I'll whip something up.

Thanks alot mate :D