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Empty ambient_generic? [Archive] - TF2Maps.net Forums

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Booshman800
03-26-2008, 09:39 AM
I've tried to put in a couple of ambient_generic entities, but they don't play at all, and the console log keeps giving me the error message "Empty ambient_generic at [insert co-ordinates here]". :confused1:

Can anyone point me in the right direction?

Ze Inspector
03-26-2008, 07:01 PM
Well, what are you using them for?
If you are trying to add a general looping sound background to regions in your map use env_soundscape (http://developer.valvesoftware.com/wiki/Env_soundscape).

I know ambient_generic just sounds like it should be for, I don't know, general ambience? But actually its for specific sound events, and according to the valve wiki is basically phased out.