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[TUTORIAL] - Using animated props on trigger.. [Archive] - TF2Maps.net Forums

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Shazam0527
11-24-2007, 11:22 PM
Ok, heres my first tutorial - So bear with me..

I used the blastwindow prop and had it activate on a OnCapture trigger.

1. Create the intelligence prop and place it somewhere of your choosing.

http://img208.imageshack.us/img208/9895/intelligencecopygk4.th.jpg (http://img208.imageshack.us/my.php?image=intelligencecopygk4.jpg)

2. Create a prop_dynamic of the blastwindow model and place it where you want.

http://img515.imageshack.us/img515/9116/blastwindowcopygh2.th.jpg (http://img515.imageshack.us/my.php?image=blastwindowcopygh2.jpg)

3. Give it a name in its properties, I used blast_window_1.

http://img57.imageshack.us/img57/5553/blastwindowpropertiesfy7.th.jpg (http://img57.imageshack.us/my.php?image=blastwindowpropertiesfy7.jpg)

4. Next double click on your intelligence and give it the 2 outputs shown in the pic below.

http://img107.imageshack.us/img107/7453/intelligencepropertiesjd7.th.jpg (http://img107.imageshack.us/my.php?image=intelligencepropertiesjd7.jpg)


5. Finally make your func_capturezone - save and test it out.

Again this is my first tutorial so if you see a mistake, please let me know and I'll try to fix it.

Shazam0527
11-24-2007, 11:33 PM
6. When you capture the Intelligence, it will then activate your Blastwindows and shut them after 2 seconds and reopen them after 15 seconds.

http://img113.imageshack.us/img113/9890/gascoolant0002ih5.th.jpg (http://img113.imageshack.us/my.php?image=gascoolant0002ih5.jpg)

Immortal-D
01-02-2008, 02:50 PM
I can't believe I missed this one. I/O tricks for the win!