View Full Version : Gray Gravel Co. Spytech Props
FernFerret
04-03-2008, 05:43 PM
Gray Gravel Co. Spytech Props (http://forums.tf2maps.net/downloads.php?do=file&id=256)
Introducing SPYTECH Props skinned for our frends at the Gray Gravel Co. Don't let them feel left out in your maps anymore!
These can be used ALONG SIDE of Valve's models (meaning you could use a red, blue, AND Gray Terminal chair in your map), the .mdl (and the rest) files are included. Thanks Youme for clarifying this
More details in the readme on how to install.
Don't forget to RATE this file and/or THANK me if you enjoy them!
FernFerret
Youme
04-03-2008, 05:51 PM
images man! images! screenshots/photographs/paintings/whatever is relevant!
its your duty to post informative images as well as just text!
FernFerret
04-03-2008, 05:57 PM
LOL you got to it too FAST
I coulden't find where i put the ones last night so I had to do some new ones
theyre up now :)
I also skinned the exec chair for red/blu and that's included
FernFerret
PS: Know when I upload something, there will be at least 1 image SOON but I prefer to do it using the image upload function, rather than uploading to my site then linking, i'm too lazy for that :p
Youme
04-03-2008, 06:00 PM
:P
Are these new props(meaning they've got all the needed files and can be used alongside the originals in the same map) or simply resinnked props?
FernFerret
04-03-2008, 06:06 PM
Well the model files are included so that they can be used along side the other models, If people want you can reduce file size in your map by renaming these one to one color that you arn't going to use, but why would you want Red VS Gray or Blue vs Gray??
So to answer your question, they CAN be used ALONG Side all of valves textures, and for any "reskins" that I do I will ALWAYS make them so they do not overwrite any of Valve's origonal files, This way everyone is happy, including me!
FernFerret
l3eeron
04-03-2008, 06:15 PM
Simple and effective, very powerful combination, lookin good!
Youme
04-03-2008, 06:16 PM
clear answer, and the one I hoped for, good work :thumbup:
ZargonX
04-03-2008, 06:52 PM
Sweet.
R3dRuM
04-03-2008, 06:56 PM
Nicee, good job dude, will be possibly using these in my next map(s)
FernFerret
04-03-2008, 09:05 PM
Let me know how you guys liked the modification of lighting in the intelligence and the computer wall with blue/green lights, if you guys like this, I can do on the others, I was really just playing with the lights.
FernFerret
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