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Team Specific Breakable Walls [Archive] - TF2Maps.net Forums

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cruizer
04-24-2008, 12:34 AM
I have some walls that are func_breakable to create pathways into other rooms. Is there a way to make them team specific, so that the opposing team does not break them first? I still want the opposing team to be able to walk through them after they are broken, just not be able to break them.

Pseudo
04-24-2008, 01:24 AM
Make a filter_activator_tfteam and set it as the breakable's damage filter.