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Question about music embedded into a map [Archive] - TF2Maps.net Forums

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Demitri Omni
05-01-2008, 03:51 PM
I have looked into several resources about how to add music into a map, but all I've found is things telling me to add ambient_generics to the map. I have played on cyberpunk (from the creator of the original mario_kart map) and he had set up (i'm assuming) a soundscape for his music files. Now, I was wondering if this was how you would go about making a sound file play just as loudly no matter where you are in a map, or if there's a way to set a sound/music file to play clientside at a set volume.

Pseudo
05-01-2008, 04:17 PM
ambient_generic has a flag "Play everywhere". this would be the easiest way, I would think.

Demitri Omni
05-01-2008, 06:58 PM
ambient_generic has a flag "Play everywhere". this would be the easiest way, I would think.

Yeah, I just managed to completely overlook it. Flags tend to always elude me, for some reason.

TheNeverman
11-10-2008, 07:48 PM
so can ambient_generic only play .wav files?

Altaco
11-10-2008, 08:41 PM
That's what valve uses, so probably.

Icarus
11-10-2008, 10:31 PM
If you have an .mp3 file, you can edit it and save it as a .wav using Audacity (http://audacity.sourceforge.net/)