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What Map? [Archive] - TF2Maps.net Forums

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Half-Life_Maniac
05-06-2008, 07:01 AM
So I need to make a new map. In fact I'm getting desperate! But as usual, I've no ideas. To start off, I'd like to ask what map types you'd like to see more of. Maybe there's a type you'd reccommend I make. Note that at this point, I'm not interested in making up my own game type.

While at the moment it's just the game type I'm after, if you do have any actual map ideas (theme, location etc) I'd still love to know.

AWESOME-O
05-06-2008, 07:05 AM
tc for sure, i have only seen one finished tc map, and thats hydro.

Bonafide
05-06-2008, 08:47 AM
make a PL map.

Youme
05-06-2008, 11:34 AM
evryone is making a pl map it seems now, and thats great, but I think we still need more quality dustbowl style maps, the ones I know of: castle, bloodstained, dustbowl (duh), and siege.

Narkissus
05-06-2008, 01:14 PM
You said castle twice.

tedrock
05-06-2008, 01:18 PM
the ones I know of: castle, bloodstained, dustbowl (duh), and castle.

was the listing of castle twice intentional?

Edit: damn you nark!

Youme
05-06-2008, 01:41 PM
Stop editing my posts when you quote them guys, I clearly said castle, then siege

see here:-

castle, bloodstained, dustbowl (duh), and siege.

/me slinks away into a corner

AWESOME-O
05-06-2008, 02:14 PM
why pl, there are enough pl maps going on.
I'm sure Youme's pl map will be uber duber suber cool :)

TheDarkerSideofYourShadow
05-06-2008, 02:41 PM
You know, when I saw Youme's error this morning, before others had posted, I was tempted to go grab his ./facepalm link :-)

Youme
05-06-2008, 04:30 PM
Feel free to use them where ever you like guys, I only made them, that shouldn't stop you using them, links:

Actions speak louder than words (http://img222.imageshack.us/my.php?image=picard1dp1.jpg)
What second in command is for (http://img91.imageshack.us/my.php?image=riker1rd8.jpg)
Don't worry, it's not that bad (http://img88.imageshack.us/my.php?image=picard4ro4.jpg)
Why does picard have two hands? (http://img91.imageshack.us/my.php?image=picard2yd5.jpg)
I have no idea what you just said (http://img88.imageshack.us/my.php?image=picard3ns0.jpg)

If anyone can find the "wtf is this shit" image of picard in a high-ish resolution (ie, the same size as the above images) shout and I'll make another - you can never have enough picard slogans

Half-Life_Maniac
05-06-2008, 11:07 PM
Looks like TC is looking popular at the moment.
Obviously, that's the game type that requires the biggest map and most time! Urgh.

Half-Life_Maniac
05-09-2008, 12:34 AM
*Bump*

I suppose a PL map could be interesting too!

Youme
05-09-2008, 12:27 PM
http://forums.tf2maps.net/showthread.php?t=2155 ;)

PMAvers
05-09-2008, 12:55 PM
I'd love to see someone take another good crack at a one-flag reverse CTF map (where you have to push the flag into the enemy's base to capture). The only one I've really seen is Jinxed, and while it has issues (snipers?), it's still extremely fun to play.

phatal
05-09-2008, 02:38 PM
evryone is making a pl map it seems now, and thats great, but I think we still need more quality dustbowl style maps, the ones I know of: castle, bloodstained, dustbowl (duh), and siege.

LOL... youme included his own map. How conceited. :D

GarbageMan
05-09-2008, 03:15 PM
I'd love to see someone take another good crack at a one-flag reverse CTF map (where you have to push the flag into the enemy's base to capture). The only one I've really seen is Jinxed, and while it has issues (snipers?), it's still extremely fun to play.

I was thinking about doing a remake of TFC's map "epicenter" with a TF2 style. Anybody advocating this?

TheDarkerSideofYourShadow
05-09-2008, 07:05 PM
I was considering remaking that map, since it was one of the ones I enjoyed. Would be great to have someone do it (in TF2 style, like you said). I would never get around to it :-)

GarbageMan
05-09-2008, 08:06 PM
I will consider it for my next project, will be a hard decision because I already got some nice concept for a dustbowl style map worked out. The maps I had most fun with were hunted, avanti, warpath and epicenter. It's sad to me that the warpath remakes don't look so much like TF2 like they could. Also the payload type is kinda nice but it's just not like hunted.

Half-Life_Maniac
05-09-2008, 11:04 PM
I'm pretty sure I already saw an Epicentre remake somewhere out there. Though it's likely it was just a direct port of the TFC map. Are all the ents there for that kind of gameplay?

I know you could easily have the enemy's intel start in your base and the cap point be in their base.. but that's not quite right.

Brandished
05-10-2008, 07:31 AM
Are all the ents there for that kind of gameplay?

I know you could easily have the enemy's intel start in your base and the cap point be in their base.. but that's not quite right.

I've experimented with making a reverse ctf, and overall everything worked. The problem I ran into was when you picked up the enemy's intel there's a message that pops up telling you to take it back to your base. I'm not sure how to change/remove it, or if it's even possible to do so.

Half-Life_Maniac
05-10-2008, 08:31 AM
Oh, of course! Years ago I started having a go at a remake of TFC's rock2, and ran into the same problem. I believe I never could get the message to go away.

Anyway, the point is with Epicenter, you are supposed to take your own flag (intel) to the cap point.

AWESOME-O
05-10-2008, 01:56 PM
so your also the maker of rock2 for tf2? because me and our clan leader are the only ones who like the map =(
Its friking great

Half-Life_Maniac
05-10-2008, 10:17 PM
No no, I never released anything. Only got as far as tinkering with the entities. Couldn't even get the enviornment suits to work.

AWESOME-O
05-11-2008, 03:21 AM
lol ^^