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Joshman's Thread of Map Ideas [Archive] - TF2Maps.net Forums

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joshman
05-08-2008, 05:16 PM
So, I'm learning how to map and I always have lots of ideas. Obliviously I can't do all of them, so thats what this thread is for.

Here are all of my ideas for maps i've had lately, Feel Free to use them.
If you do use them, please send me an PM or something, so that i can try out the map!

BTW, don't e-mail the fellow, who's e-mail and steam name are on the cp_watercloset. He's the co-creator of the map idea.

At Last, i'll start listing them:

CP_Subway
- Drawing Attached

CP_Atlantis
- Drawing Attached

CP_Watercloset*
- Drawing Attached

CTF_Lazytown
- A TF2 map that resembles the town from the TV show, Lazytown. Blu starts in Robbie Rotten's hideout, Red starts in Sporticus's Airship. Only 1 Capture Item, Stephanie's Panties.

PL_Nuke
- A Map where you push a bomb cart through some mines, and into a Nuclear Missile Silo and drop the bomb down the shaft. The Blu team has 10 seconds to escape before the bunker goes boom. Sorry for lack of details, i haven't worked this one out yet.

CP_Drafting *
- A Drafting table, with a single Control Point in the middle, drafting tools litter the table, along with drafts of some of my maps.

PL_Supercomputer
- Escort the bomb cart into the enemy base and blow up their supercomputer.

CTF_Beta2fort
- 2fort styled as in the early tf2 trailers.

CTF_Sandbox*
- One Capture Item, a Briefcase (Grey BTW) is in a abandoned Grey Gravel camp. Red starts on Top left of the sandbox, Blu on Bottom Right. Sandbox toys scattered around box.

I'm having severe storms in my are at the moment, so my internet might go down later.

* Means made in DE_Rats Size. Meaning the TF2 Guys are about the size of Duplo men, or medium sized army men.

If you have any questions please ask!

Also, please don't take this the wrong way, as in thinking i'm telling you all to do all my mapping for me, No, I'm just telling you my ideas, so that if you want to do them, you can, Anyway i'm just learning how to map.

Foreverkul
05-08-2008, 05:46 PM
The people here already have too many ideas as it is.

Vander
05-08-2008, 06:46 PM
Nothing wrong with more ideas though. You have some pretty neat ones in there. I like Supercomputer!

Those layout drawings are SUPER basic though. Care to flesh em out a bit and jazz em up?

tedrock
05-08-2008, 10:39 PM
i've been toying with a subway map for a few weeks now.
the concept is nothing like your drawing though

joshman
05-09-2008, 03:42 PM
Ok, I've decided to do CP_Drafting.

Its 1/2 done right now, the spawnpoints, the capture point, and most of the basics are done.

TheDarkerSideofYourShadow
05-09-2008, 07:06 PM
CTF_Lazytown
- A TF2 map that resembles the town from the TV show, Lazytown. Blu starts in Robbie Rotten's hideout, Red starts in Sporticus's Airship. Only 1 Capture Item, Stephanie's Panties.

I don't know if your flag would fly in that map.

joshman
05-10-2008, 09:27 PM
Thanks on the input for lazytown.

CP_Drafting_B1 is almost ready for releases, the only things left are:
[X] Lighting
[X] Additional Detail
[X] Balance
[X] Misc Texture Changes

I'm sorry if this is already available somewhere, but how do i:

Add a the Sun (A Hanging Lamp)

The Doors on the Spawn point are translucent and the enemy can go through them, but yet they are weapons resistant. how to i make it so the enemy can't go through them and the door isn't translucent?

How do I make a Area that if you enter it, its instant kill?

Also, can somebody make a Prefab of Working, Respawnable, Health and Ammo Boxes?

Thanks for all your support!