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Lantern [Archive] - TF2Maps.net Forums

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bob+M|M+
05-10-2008, 04:26 AM
so I made a lantern and was curious is this appropriate for func_detail? (or maybe func_wall? not sure of difference) or do you just leave it as normal brushes??

btw env_lightglow is an awesome entity! I just discovered it today

http://img366.imageshack.us/img366/2752/lanternoz2.png

Half-Life_Maniac
05-10-2008, 04:31 AM
Func_detail it.

Or even better, use a model. How comes you didn't use the prop included in the game?