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CTF_Greystone B1 [Archive] - TF2Maps.net Forums

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Psycho
05-28-2008, 04:24 PM
http://imgplace.com/image_bin/7289/898dc3e178ea8ac9f7002300dfbe1a4a.jpg.th.jpg (http://imgplace.com/image_bin/7289/898dc3e178ea8ac9f7002300dfbe1a4a.jpg) http://imgplace.com/image_bin/7180/8e707ba7f34a182588fb751890636131.jpg.th.jpg (http://imgplace.com/image_bin/7180/8e707ba7f34a182588fb751890636131.jpg)
http://imgplace.com/image_bin/2573/0cf3f00a9fe44e4885a6cc91cfb0e93d.jpg.th.jpg (http://imgplace.com/image_bin/2573/0cf3f00a9fe44e4885a6cc91cfb0e93d.jpg) http://imgplace.com/image_bin/9924/cf2072ea67512926bac2cf95627b178e.jpg.th.jpg (http://imgplace.com/image_bin/9924/cf2072ea67512926bac2cf95627b178e.jpg)

It's a little empty in some places but I was already very close to the brush limit and my texinfo had reached 99.5% so apart from spamming decals, overlays, and props.

Download Now. (http://www.fpsbanana.com/maps/download/55130)

Enjoy. :laugh:

DJive
05-28-2008, 04:33 PM
those small picture dont do it any justice.

Click the small pictures and see the big pictures, wow =)

Looks really nice, love the brush work.

MangyCarface
05-28-2008, 05:31 PM
Hey, it's definitely pretty! Brushwork looks sharp. But greystone is a little too self-explanatory at the moment... Can you work in some sharp greens a la grass to throw the walls into context? How about ponds, elegant white wood, etc? The trim is good but ultimately doesn't spice it up enough.

Anyway, looks great so far, keep it up

Youme
05-28-2008, 06:49 PM
Whats with these op_start(); things I'm getting more and more of now a few months back there were none on this forum now there are loads of them. If its something to do with an image host..get a better one, I can't see your images!