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zeta
06-05-2008, 05:36 AM
Update to the first tf2 custom map - cp_lazytown.

The pictures here are from a slightly older copy of the map but are still pretty much representative of the final version (excluding the dev textures on the chimneys :wink:).

http://www.ryanspinney.com/images/map1_pic1_big.jpg
http://www.ryanspinney.com/images/map1_pic2_big.jpg
http://www.ryanspinney.com/images/map1_pic3_big.jpg
http://www.ryanspinney.com/images/map1_pic4_big.jpg
http://www.ryanspinney.com/images/map1_pic5_big.jpg
http://www.ryanspinney.com/images/map1_pic6_big.jpg
http://www.ryanspinney.com/images/map1_pic7_big.jpg
http://www.ryanspinney.com/images/map1_pic8_big.jpg
http://www.ryanspinney.com/images/map1_pic9_big.jpg
http://www.ryanspinney.com/images/map1_pic10_big.jpg
http://www.ryanspinney.com/images/map1_pic11_big.jpg
http://www.ryanspinney.com/images/map1_pic12_big.jpg

Features:

Improved visuals
New gameplay routes
Forward spawns that move up as teams gain ground
Custom models and textures

Download:

http://www.fpsbanana.com/maps/55691

Extra:

I'll be releasing the model set for the map seperately (at present they are zipped in the map) sometime later this week. I'll also be releasing the vmf at some point in case anybody wants to make an edited copy.

Cheers,

Ryan

MangyCarface
06-05-2008, 10:44 AM
It's good to see that you took the extra time to polish up the map.

However, I do wish that you had run a beta past everyone here for suggestions; there are always little things to fix and it doesn't hurt to have extra eyes :)

YM
06-05-2008, 10:50 AM
Mangy and everyone else, post in this (http://forums.tf2maps.net/showthread.php?t=2429) thread instead, let this duplication thread die thanks (why have comments in two places when one will do and is easier to read?)

DJive
06-05-2008, 11:55 AM
Closed for Duplicate thread.