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Sniper_John_Uk
06-08-2008, 12:26 PM
pl_dreadnought (http://forums.tf2maps.net/downloads.php?do=file&id=419)

Another technical test, this time a payload style map, with a twist.

http://image.fpsbanana.com/ss/maps/124699.jpg

The Blue team must 'escort' a small mobile pltform that provides lots of cover from oncoming fire.
In addition to this, players on the blue team can climb up to a switch area (above the first spawn point) and deploy sentries onto the front of the platform, making Reds job that much harder.
These sentries can be destroyed, but equally they can be upgraded and maintained by engineers on Blue.
The Dreadnought has a cart dispensor on it, providing the players riding it with plenty of ammo (and health)

The Dreadnought follows a straight route through several sections, including a tunnel with drop-in holes, sniper spots and sentry platforms, letting a good Red team prepare a solid joint defence to fend off the Blue invaders. And with the added firepower from the Dreadnoughts front guns, Red team will NEED to work as a team.

Sniper_John_Uk
06-08-2008, 01:35 PM
pl_dreadnought (http://forums.tf2maps.net/downloads.php?do=file&id=419) has been updated!

AWESOME-O
06-08-2008, 02:07 PM
funny, also, fix the image link.

ChickenHunter
06-08-2008, 03:06 PM
Not a giant robot, but close.
anyway. definatly retexture andadd cover etc

slix00
06-08-2008, 03:41 PM
I don't get it.

joshman
06-08-2008, 05:23 PM
its a technical test.

Its not supposed to be pretty. Its supposed to show a concept, and how that concept or gamemode would work.

Corion
06-09-2008, 04:02 PM
I wonder if there's a way to dynamically parent sentries built on the platform TO the platform?

Neo Cool Dude
06-09-2008, 06:56 PM
yes there is a server side plugin here: http://forums.alliedmods.net/showthread.php?t=69060
which will allow engies to build on moving objects.