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Speed penalty for intel carriers? [Archive] - TF2Maps.net Forums

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taotd
07-02-2008, 12:21 AM
So in other multiplayer games, carrying a flag also carries a speed penalty. How do we do this for TF2?

lolpowpow
07-02-2008, 12:34 AM
You used to be able to set the intel to other game modes (Such as Attack/Defend) and those mode would make carrier slower by default

But the update released today just a few hours ago removed that oO

Removed the remaining speed adjustments for carrying intelligence (a couple of game modes still reduced your maxspeed)

taotd
07-02-2008, 02:55 AM
Well that's gaytastic

Why'd they do that?

Randdalf
07-02-2008, 08:46 AM
Well, I don't know if it would work or not, but you could try and parent a trigger_push or trigger_wind to the intel (enabled when the flag is picked up), so when a person carries it,they are pushed back slightly. It might work, it might not, it's just an idea :D