View Full Version : number of flag caps to win??
jakeparlay
12-15-2007, 01:57 PM
Has anyone come across a way to change it from the default value of 3 flag captures to win the round? I've seen some servers running my stronghold map had it set to 4 or 5 caps to win, but I'm not sure if that's something they modified in the .bsp, or if its a server side config.
help :D
Immortal-D
12-15-2007, 02:06 PM
I'm almost positive it's a server-side thing. I've played 2fort w/ all different cap numbers, ranging 1-4.
spaceweasels
12-15-2007, 02:08 PM
That's a server side config. I have an inkling that it might be possible to modify it in the TF_Gamerules entity, but I haven't found any details on that yet.
A Boojum Snark
12-15-2007, 04:23 PM
No, to modify it you would need to use point_servercommand to issue a change in the svar... but I'm not sure if it would revert back automatically after mapchange.
Vilepickle
12-15-2007, 05:14 PM
tf_flag_caps_per_round is set to 3 for some and 4 for others.
TheBladeRoden
12-15-2007, 05:25 PM
No, to modify it you would need to use point_servercommand to issue a change in the svar... but I'm not sure if it would revert back automatically after mapchange.
Oh man if only host_timescale didn't require sv_cheats 1, then I could make a killer slow-mo/fast-mo map.
Noggin
01-18-2008, 06:22 PM
Can this be set in the tf_gamerules?
You would think so right?
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