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Fairly novice map maker, with a question about something. [Archive] - TF2Maps.net Forums

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toboruin
08-19-2008, 02:16 PM
How do you make a brush, which has been designed to break when its attacked, impervious to damage from one team? For example, If red shoot this red team object, it doesn't get destroyed, if blue shoots this red team object, it does. just kinda interesting idea I had for a map, where blue team can damage red base to reveal more paths to the capture points, and vice versa.

FaTony
08-19-2008, 02:30 PM
Func_breakable with filter_activator_tfteam. May not work. Use street magic with filters.

toboruin
08-20-2008, 12:11 PM
Just tested it out now, and it works. thanks :thumbup1: