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Wires and posters [Archive] - TF2Maps.net Forums

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Toldi
08-22-2008, 08:54 AM
Ok so first;

How do you make electric wires that isnt solid? These that cane move but still are stuck in the ends.

and how do you fix the posters and signs so that they arent so big? Most of them seem to be about 512x256 in size.

MrMuffinMan
08-22-2008, 09:19 AM
Create a move_rope entity and place it where you want your rope to start, and enter a number for "slack" (around 120 or less is usually good). Then create a keyframe_rope entity where you want it to end and call it something (like "rope_1"...anything works). Now, go back to the move_rope and set its "next keyframe" to whatever the name of your keyframe_rope is.

As for the posters, simply resize them in the 2D view like you would resize a brush.

Laz
08-22-2008, 09:22 AM
Ok so first;

How do you make electric wires that isnt solid? These that cane move but still are stuck in the ends.

and how do you fix the posters and signs so that they arent so big? Most of them seem to be about 512x256 in size.

use the move_rope entity and a keyframe_rope entity
as explained here: http://developer.valvesoftware.com/wiki/Rope

U should use the overlay tool for posters and signs. then you can grab the corners and size and shape them just as you like.
http://developer.valvesoftware.com/wiki/Hammer_Overlay_Tool

Toldi
08-22-2008, 09:26 AM
ok thanks :D