View Full Version : map description in the bsp
This is probably a silly question but how do you get your maps description/objective text compiled into the bsp? I've tried using the map description line in the worldspawn but that didn't do it and I can't find any info on it other the the menu photos tutorial.
12-24-2007, 10:25 PM
Swift wrote a tutorial about writing the briefing text. You can read it here. (http://tf2maps.net/showthread.php?t=58)
Swift also wrote a tutorial about adding images to the mission briefing (which you mentioned). You can read it here. (http://tf2maps.net/showthread.php?t=135)
And finally, I wrote a tutorial about adding an intro movie for your map. You can read it here. (http://tf2maps.net/showthread.php?t=12)
12-25-2007, 04:48 AM
How much bigger would the .bsp be with a video?
Thanks for the reply spaceweasels. But the doesn't quite answer my question.
Some of the custom maps I've download lately have no .txt file with them at all, yet somehow their custom map description still shows up. So there must be some magical trick to get the txt file compiled into the bsp. So how do you magicians do it?
12-25-2007, 02:11 PM
12-25-2007, 02:55 PM
Or (my preference) map analyst (http://developer.valvesoftware.com/wiki/Map_Analyst).
Awesome. Thanks guys. Problem solved.
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