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Axl
12-24-2007, 09:36 PM
This is probably a silly question but how do you get your maps description/objective text compiled into the bsp? I've tried using the map description line in the worldspawn but that didn't do it and I can't find any info on it other the the menu photos tutorial.

Thanks

spaceweasels
12-24-2007, 10:25 PM
Swift wrote a tutorial about writing the briefing text. You can read it here. (http://tf2maps.net/showthread.php?t=58)

Swift also wrote a tutorial about adding images to the mission briefing (which you mentioned). You can read it here. (http://tf2maps.net/showthread.php?t=135)

And finally, I wrote a tutorial about adding an intro movie for your map. You can read it here. (http://tf2maps.net/showthread.php?t=12)

Snipergen
12-25-2007, 04:48 AM
How much bigger would the .bsp be with a video?

Axl
12-25-2007, 01:55 PM
Thanks for the reply spaceweasels. But the doesn't quite answer my question.

Some of the custom maps I've download lately have no .txt file with them at all, yet somehow their custom map description still shows up. So there must be some magical trick to get the txt file compiled into the bsp. So how do you magicians do it?

TheBladeRoden
12-25-2007, 02:11 PM
http://developer.valvesoftware.com/wiki/Pakrat

spaceweasels
12-25-2007, 02:55 PM
Or (my preference) map analyst (http://developer.valvesoftware.com/wiki/Map_Analyst).

Axl
12-26-2007, 12:37 PM
Awesome. Thanks guys. Problem solved.