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boykevin
12-30-2007, 01:02 PM
i cant seem to get teh sky show up when i go to map>properties and put in like for skybox texture thing i put sky_dustbowl_01 but it seems not to show up
am i not doing something??

Intraman
12-30-2007, 01:06 PM
You mean when you test the map, right? Because the sky will not show in Hammer.

boykevin
12-30-2007, 01:16 PM
yea when i play in game its jsut balck and like the image you see when you move

Gonzales
12-30-2007, 01:20 PM
Have you enclosed your map in a box textured with toolsskybox? Just making sure...

DJive
12-30-2007, 01:20 PM
Did you make a skybox?

Creat a new brush and go to texture>skybox3d. Its a blue with white lines texture.

boykevin
12-30-2007, 01:23 PM
gonzales idk what you mean about enclose my map?? i dont think so i ddi that can you show me

and DJive i dont think i made one ill check taht out lol im new :D
i cant find skybox3d thign djive

Gonzales
12-30-2007, 01:29 PM
I think you should take a look at this guide. (http://developer.valvesoftware.com/wiki/Creating_a_Room) You map must be completely sealed off from the black void. If there are any holes (aka leaks) the map will not work correctly.

boykevin
12-30-2007, 01:30 PM
I think you should take a look at [http://developer.valvesoftware.com/wiki/Creating_a_Room]this guide.[/URL] You map must be completely sealed off from the black void. If there are any holes (aka leaks) the map will not work correctly.

well i wanted to make my map like an outside thing like roof top map if you seen that

Gonzales
12-30-2007, 01:31 PM
If you want your map to look like it's outside, then just texture the walls and ceiling of your box with the toolsskybox texture. =)

DJive
12-30-2007, 05:18 PM
gonzales idk what you mean about enclose my map?? i dont think so i ddi that can you show me
and DJive i dont think i made one ill check taht out lol im new :D
i cant find skybox3d thign djive

I'll be home later and i can upload an example. For now..

go to Textures and put in "tools\toolsskybox"

Create a LARGE square around your map, bigger then the top and bottom of the map.

Select your now large brush and go to tools>Hollow or it might be Edit>hollow
select yes to the 32 brushes. Ta da!

This is not the "correct" way for a skybox, but it will do for now.

boykevin
12-31-2007, 09:31 AM
I'll be home later and i can upload an example. For now..

go to Textures and put in "tools\toolsskybox"

Create a LARGE square around your map, bigger then the top and bottom of the map.

Select your now large brush and go to tools>Hollow or it might be Edit>hollow
select yes to the 32 brushes. Ta da!

This is not the "correct" way for a skybox, but it will do for now.

ahh i got it thanks guys :D

Squirrelly
01-05-2008, 04:28 AM
or just search for a tutorial on it, or prefab if u can't wait.

If u did it correctly, the game will pick a sky for u when u test it, u can change it later.