View Full Version : Model horse test
efciem
06-11-2009, 09:22 PM
I'm working on a custom Cart for my payload map
will be horse pulling a cart..
this is early work.. textures slapped on needs work but the model is done.
UV mapped and ready for animation..
http://www.ceretti.com/spymod/models/horse01_test.jpg
Penguin
06-11-2009, 09:38 PM
Will the horse explode upon victory?
StoneFrog
06-11-2009, 10:33 PM
You have to push it into a meat grinder.
Mmm. HorseMeat(TM).
Penguin
06-11-2009, 10:37 PM
Raw horse? That's horrible!
Kronixx
06-11-2009, 11:52 PM
will you be releasing this model for public use? I was maybe someday gonna get around to a payload map "egypt theme" if some of you saw the entry, Slavedrive. I might wanna use it if you release it to public :)
zpqrei
06-12-2009, 12:47 AM
Horse looks nice! But the head looks a little smooth. Look at this horse, it has quite an angular forehead:
http://www.bnbcarriage.com/blk_horse_head.jpg
Fire Tock
06-12-2009, 10:02 AM
make him a unicorn!
A Boojum Snark
06-12-2009, 10:12 AM
Come on guys, don't derail his thread with stupidity.
FlavorRage
06-17-2009, 09:48 PM
One does not simply walk into Badwater
DaFatCat
06-18-2009, 03:24 PM
How does it distribute health and ammo?
A Noobcake
06-19-2009, 12:47 PM
It doesn't. It PULLS the cart.
DaFatCat
06-19-2009, 06:35 PM
Oh okay. :lol:
SiniStarR
06-20-2009, 09:28 AM
although...health and ammo coming from a horses butt would be pretty awesome for the LOL factor
Penguin
06-22-2009, 12:11 PM
Is the horse's name Hot Beans?
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