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View Full Version : U.S. Map Testing - WEDNESDAY June 24


A Boojum Snark
06-21-2009, 09:05 PM
Please note this testing day is not permanent yet! The poll (http://forums.tf2maps.net/showthread.php?t=7324) is pretty much even, so I will be trying both days. Next week there will be no testing on Wednesday but two Saturday sessions. If you haven't voted in the poll (http://forums.tf2maps.net/showthread.php?t=7324), please do so! If you wish to comment on the times for this day you may do so there as well.

TF2Maps.net Official US Server: 63.210.148.171:27015 (steam://connect/63.210.148.171:27015)
Gameday Host: A Boojum Snark

Event will begin at:
Central European Summer Time: 6:00 PM
UK (British Summer Time): 5:00 PM (GMT+1)
Eastern Daylight Time: 12:00 PM
Central Daylight Time: 11:00 AM (GMT-5)
Mountain Daylight Time: 10:00 AM
Pacific Daylight Time: 9:00 AM

START|RUN|MAP|AUTHOR|DOWNLOAD|FEEDBACK
1100 1700|30|ctf_haarp_a5|Dr. Spud|TF2Maps.net (http://forums.tf2maps.net/downloads.php?do=file&id=1673&act=down)|ctf_haarp thread
1130 1730|30|pl_borax_b3|Fearlezz|TF2Maps.net (http://forums.tf2maps.net/downloads.php?do=file&id=986&act=down)|pl_borax thread
1200 1800|30|ctf_orient_b1a|Sgt Frag|TF2Maps.net (http://forums.tf2maps.net/downloads.php?do=file&id=1675&act=down)|ctf_orient thread
1230 1830|30|cp_pike_b2|Evang7|TF2Maps.net (http://forums.tf2maps.net/downloads.php?do=file&id=1726&act=down)|cp_pike thread
1300 1900|30|pl_cumulus_a12|Chrono|dl.getdropbox.com (http://dl.getdropbox.com/u/434057/Files%20to%20keep/pl_cumulus/pl_cumulus_a12.bsp.bz2)|pl_cumulus thread
1330 1930|30|cp_mudbath_a1|MrMuffinMan|TF2Maps.net (http://forums.tf2maps.net/downloads.php?do=file&id=1729&act=down)|cp_mudbath thread
1400 2000|30|pl_mooseshit_a3|AntonJ3000|files.getdropbo x.com (http://files.getdropbox.com/u/960458/pl_mooseshit_a3.bsp.bz2)|pl_mooseshit thread

Map Submission Format
Required: Map Filename (ctf_example_a4)
Required: TF2Maps.net file ID number (http://img.photobucket.com/albums/v401/aboojumsnark/long/fileid.png), OR url to offsite download.
.bz2 archive is preferred, but not required. May NOT be a hosting site like mega-upload (wait times, codes, excessive ads, etc).
Required: TF2Maps.net discussion thread number (http://img.photobucket.com/albums/v401/aboojumsnark/long/threadnum.png).
Optional: Available time & your time zone. Only necessary if you aren't available for the whole testing period and wish to attend your map.
Optional: Would you like the SourceTV demos of the test? (will be uploaded to here (http://forums.tf2maps.net/downloads.php?do=cat&id=7))

Repeat submissions of a map:
Only post the info that has changed.
- You can keep the same TF2Maps.net file number by clicking edit (http://img.photobucket.com/albums/v401/aboojumsnark/long/fileedit.png) on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links!), easier for me, and less clutter on the site.
- Discussion thread never changes so only needs to be submitted once.


Submission rules
The map must be playable. This means fully functional objective system, proper spawns, non-fullbright, etc. The purpose of gameday is to help authors refine their designs, not catch newbie bugs.
Filename must be all lowercase. (ctf_example_a1.bsp, NOT CTF_Example_A1.bsp)

Submission deadline is 4 PM CDT, 1 day prior.
Submissions for will be on a first come, first served basis.
You may NOT reserve a submission without a download.
Please limit your submission changes. Updating your submission version is allowed if an important issue is discovered, but don't submit early if you will be updating every day with a new version.
When editing a submission for update/reservation, please make a new post to note that you have done so.
Standard maps receive 30 minutes playtime, arena maps receive 15. An extension may be requested for more mature non-arena maps in need of fine tuning.
Testing will be limited to ~3.5 hours each day.
The map author may request a team scramble after at least two complete rounds have been played.

Multiple submissions per author
A specific map version may NOT be submitted to more than one day.
The exception is mature maps in need of fine tuning. It is preferred you request for an extension rather than a double-booking, however, you may with the following rules:
- Make ONLY ONE submission post, in the main day you want.
- In that post specify the other day, and your map may be slotted in, at the admin's descretion, schedule permitting.
- Double-bookings will not receive time extensions.
Different maps from the same author (ctf_example, ctf_eggsample) are permitted on the same day if there is space, but maps from other authors come first. If submitting more than one, please specify which should take priority, or simply submit on seperate days.
Different game modes of the same map (ctf_example, cp_example) are only permitted on different days.

Dr. Spud
06-22-2009, 11:19 AM
ctf_haarp_a3
Download: 1673
Thread: 7358
Availability: any time
Demos: yes.

Sgt Frag
06-22-2009, 12:13 PM
ctf_orient_b1a

dl: 1675
discuss: 5956
anytime is good
demo please


thanks for the additional gameday. getting hard to squeeze in lately.

Evang7
06-22-2009, 12:29 PM
cp_pike_b2

dl: 1726
discuss: 7499
anytime will be good, I probably won't be able to make it personally anyway
a demo would be cool if possible, but if not, no big deal

I've only done very minimal playtesting with no more than 6 vs. 6 on this map, and I've had to make only very rough assumptions with how high respawn times should be.

Muffin Man
06-22-2009, 12:31 PM
Oh, nice. I want a test pretty fast, so this is perfect for me at the moment. :)

Map: cp_mudbath_a1
Download: 1729 (link (http://forums.tf2maps.net/showthread.php?p=78146#post78146))
Discussion: 7551 (link (http://forums.tf2maps.net/showthread.php?p=78146#post78146))
Time: Anytime.
Demo: Yes, please.

EDIT: cp, not ctf, sorry.

ChronoTriggerFan
06-22-2009, 12:39 PM
Map: Cumulus (pl_cumulus_a12)
Download: http://dl.getdropbox.com/u/434057/Files%20to%20keep/pl_cumulus/pl_cumulus_a12.bsp.bz2
Discussion: http://forums.tf2maps.net/showthread.php?t=5955
Source TV: Yes

AntonJ3000
06-22-2009, 03:11 PM
Map: pl_mooseshit_a3
Download link: http://files.getdropbox.com/u/960458/pl_mooseshit_a3.bsp.bz2
Thread: 6865
Time: I'll probably be there whole time so, anytime :)
Source TV Demo: Yes please.

Fearlezz
06-22-2009, 06:05 PM
pl_borax_B3
Download: 986
Time: As soon as possible, but not the first map.
Discussion ID : 5906
SourceTV: Yes please.

A Boojum Snark
06-22-2009, 06:10 PM
Submissions closed

AntonJ3000
06-23-2009, 06:03 AM
Just a note: My map dosen't have any cubemaps, and it seems like I have a curse making me not able to build them, Tried 3 times with the long bunch (mat_specular 0, buildcubemaps etc)

That method worked fine for alpha 1 and alpha 2, and i'm not renaming the map or anything like that.

Weapon cubemaps work fine, Glass reflections don't.

Dr. Spud
06-24-2009, 12:09 AM
After testing it today, I found out that haarp had a bugged door. I updated it to ctf_haarp_a5. Since this is such short notice, I got Icarus to upload it already (Thanks Icarus :D)