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dynamic prop wierdness [Archive] - TF2Maps.net Forums

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Tobias Greenich
01-27-2008, 11:26 PM
http://img.photobucket.com/albums/v388/MexicanHunterD/hammerprop.jpg

Theres the problem. The dynamic prop is computer_wall02.mdl, and when it shows up both in Hammer and in game, it looks like the above, with the slashes.

The black doesn't show up when I change the skin property from 1 to 0, which gives the red skin. Only on the blue skin does it mess up like this. I've asked around, and no one else has had this issue. Any ideas?

TheBladeRoden
01-27-2008, 11:46 PM
go into the texture browser and see what models/props_spytech/computer_wall02b looks like

Tobias Greenich
01-28-2008, 12:46 AM
Yea, it has the black slashes over it as well.

Can I get a clean version from anyone?

DrHaphazard
01-28-2008, 01:28 AM
Strange, why would they have a messed up version like that?

Snipergen
01-28-2008, 02:28 AM
uvw test?

Tobias Greenich
01-28-2008, 10:46 AM
Hmm. Any ideas on replacing it? Anyone able to send me the clean version, or whatnot?

I looked around for it, and couldn't find the file through Explorer... or any of the MDL's.

Youme
01-28-2008, 10:52 AM
try refreshing the SDK/TF2 content, that ought to do it

Tobias Greenich
01-28-2008, 11:06 AM
I'll give that a go as soon as I get home from work.

Can't believe I forgot SDK let you do that. @.@

Tobias Greenich
01-28-2008, 08:37 PM
Alrighty, didn't work. Anyone have any other ideas?

I refreshed, then loaded the map. The thing was still wrong. I erased it from my map, saved without it, refreshed, and then added it again. Still wrong. Closed out hammer, refreshed, opened hammer again. Still wrong.

It makes my head hurt. x.x