View Full Version : Hi, I'm Roninmodern.
roninmodern
02-05-2008, 10:28 AM
I like long walks on the beach, pina coladas, and getting caught in the rain...
Oops, wrong group...hehe.
I'm currently working on my first TF2 map, cp_ghosttown, a wild-west themed strip of town with buildings on both sides.
timberghost_paintball
02-05-2008, 12:13 PM
That sounds cool... and welcome
DJive
02-05-2008, 12:27 PM
Heh, welcome bud =)
Make sure to stop by steam chat group and also check out the tutorial section.
Do you have any screen shots yet? would love to see.
roninmodern
02-05-2008, 01:10 PM
Do you have any screen shots yet? would love to see.
I can get some tonight. It's still in orange textures, and only 2 buildings finished.
I've revised it and started from scratch a ton of times until I'd read enough to think I knew enough to properly start.
I can, however, post some textured screens of some older WIP incarnations.
...Photobucket is down, I'll post those tonight, too.
roninmodern
02-05-2008, 04:42 PM
Ok, the first incarnation: really just a learning phase. No complex geometry, I only had a basic idea of the layout.
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0007.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0006.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0005.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0004.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0003.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0002.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0001.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v1/cp_ghosttown0000.png
roninmodern
02-05-2008, 04:46 PM
The second incarnation: Had a better idea of what I was doing, but no real standardization was going on. Geometry is starting to become much more complex.
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0000.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0001.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0002.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0003.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0004.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0005.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0007.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0006.png
http://img.photobucket.com/albums/v225/roninmodern/Ghosttown%20v2/ghosttown0008.png
I'm working on the final incarnation of this map, which I hope to at least get to a playable beta. These previous two were never playable.
I'll post updates to that in the WIP section, though.
Narkissus
02-05-2008, 06:52 PM
Reminds me of that cs map, westwood or something, I dont remember the name exactly...
Anyways.. Is this CTF?
roninmodern
02-06-2008, 06:42 AM
No, it's going to be CP, but it could easily be converted to ctf. I was considering releasing it for both once it's done.
timberghost_paintball
02-06-2008, 07:59 AM
the hotspots off those lights are intense! :ohmy: I'd suggest scaling them back a bit. shadows are sometimes good too and if having enough lighting is you goal, create more lights that are less bright. right now they are washing out the world textures.
roninmodern
02-06-2008, 08:11 AM
I'm having issues finding the right values for lights. :(
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