View Full Version : Only one class?
Atlantisrobo
02-06-2008, 07:00 PM
Hey, I got a great idea for a map...
but...
I need help.
How do you make it so that a player can't select any other class except a spy?
Give me all the ideas if you can if you can't find a solution.
spaceweasels
02-06-2008, 07:04 PM
This has been asked and answered several times already.
Atlantisrobo
02-06-2008, 07:09 PM
Really?
Well excuse me.
I'll search for the topics.
Thanks anyway!
spaceweasels
02-06-2008, 07:40 PM
Sorry if I came across as snarky. It's just that there tends to be a lot of the same questions asked repeatedly. In this case, we had just had this discussion in a very recent thread. (http://tf2maps.net/showthread.php?t=829)
Yeah, I think it's the most popular question.
PandaN
02-08-2008, 09:11 AM
I did it for a duel map, its really basic.
In your spawn room place all your info_player_teamspawns, and make a wall around them (trigger_multiple) so that AFTER they move after spawning, they will touch it. Make it do output to point_clientcommand that does join_class soldier or whatever.
All of this has to be done INSIDE the spawnroom trigger :)
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