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Gaming Night: Part IV - Feb. 23 [Archive] - TF2Maps.net Forums

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ryodoan
02-11-2008, 08:30 AM
Ok, Once again the last gaming day suffered from a lack of preparation. We rushed to put it together, and in the end were left with only 4 maps to play. Despite this we were able to keep the server full for most of the day and I think most of us had pretty much fun.

The reason I put Feb. 23 as the date for the next event is two fold.
1. I am going to be out of town this weekend :P
2. Gives us time to ensure that we are prepared this time.

SO. Lets start this list again.

When:
- February 23, 2008 @ 1:00 PM PST, 4:00 PM EST, 9:00 PM GMT

Where:
- TF2Maps.net Official Server: 69.12.25.43:27015
- Server Thread Here (http://tf2maps.net/showthread.php?t=793)

What Maps:
If you are submitting a map, please do one of the following:
Include a link to a publicly released version
If there is no publicly released version send either me or DrPepper a forum PM (or contact me on steam) containing a link to a version that we can post onto the server.

*note* we will most likely NOT have a password on the server so any maps submitted can still be download by the general public and there is a chance they might like it enough to try and post it to the internet without first asking permission. Keep this in mind.

hacky's ctf_truss (http://tf2maps.net/downloads.php?do=file&id=119)
cp_science (http://tf2maps.net/downloads.php?do=file&id=74)
Badlands Classic (http://tf2maps.net/downloads.php?do=file&id=118)
PkunkBot's Zeppelin (needs to either PM me or DrPepper before Saturday if she still wants it played)
VelvetIronFist's ctf_coret_alpha1 (http://tf2maps.net/downloads.php?do=file&id=65)
Dirtyminuth's core (http://tf2maps.net/downloads.php?do=file&id=129)
Brandished's cp studio rc4 (http://www.fpsbanana.com/maps/46179), cp_vertigo_beta3 (http://www.fpsbanana.com/maps/43280), ctf_freezers_v2 (http://www.fpsbanana.com/maps/40894)
TheBladeRoden's dom_complex_b3d (http://tf2maps.net/downloads.php?do=file&id=24)
cp_dogblu_b4 (http://www.fpsbanana.com/maps/download/45654)
clash (http://tf2maps.net/downloads.php?do=file&id=147)
cp_roswell_b1 (http://tf2maps.net/downloads.php?do=file&id=153)
koth_corporate_b2 (http://pseudochron.com/tf/maps/koth_corporate_b2.bsp.bz2)As last time, as ideas are tossed around I will be updating this post to reflect current map suggestions and general ideas about the event.

drpepper
02-11-2008, 09:20 AM
the maps not being uploaded is my fault. ill make sure to have these on the server before hand. double-jumping scouts honor.

Immortal-D
02-11-2008, 03:33 PM
I'm all for such activities. However, if we're only doing this once every couple of weeks, and the server is dead inbetween, it seems like an awful waste of money on the part of drpepper. We've had a few offers recently of loans that we can use. Perhaps consider those for such events?

ryodoan
02-11-2008, 03:57 PM
I agree with Immortal-D, but I will add that as long as Dr. Pepper keeps paying for it, rather than let it sit lets have as many events as possible.

Brandished
02-12-2008, 01:20 PM
For the next gaming night could I request adding:

cp studio rc4
http://www.fpsbanana.com/maps/46179

cp_vertigo_beta3
http://www.fpsbanana.com/maps/43280

and

ctf_freezers_v2
http://www.fpsbanana.com/maps/40894

to the list :001_tt1:?

As for the server staying dead most of the time, map voting could help. Maybe Beetlesmod or some other admin plugin, I know someone was working on this, but I don't think they were able to finish setting it up. Also, maybe have a daily "upcoming" custom map hour set aside to maps people want playtested. And have the on-join screen point to a post here at TF2Maps.net (currently the server uses the default "Welcome to Valves playtest server"), with something like this to greet the people who join the server:

----------------

Welcom to the TF2Maps.Net Gaming Server

The best source for your TF2 mapping needs, serving the latest and greatest custom maps for TF2

Our current map rotation is:

ctf_badlands_classic_b3e
http://www.fpsbanana.com/maps/44870

cp_castle3
http://www.fpsbanana.com/maps/36321
http://www.ozfortress.com/maps/TF2/cp_castle3

Have a custom map you've been working on and like to get some playtesting on it? Post in our playtesting request thread or contact the admin (admin@email.com).

Announcements
Gaming Night: Part IV - Feb. 23

MacNetron
02-12-2008, 01:35 PM
I would like to have as much maps from TF2mappers-members as possible.

Although I have to add that I have to skip this GN. I'm out with some old friends from the university, drinking some beers, playing pool, drinking some beers, trying to play pool, drinking... you get it :)

PkunkBot
02-15-2008, 05:32 AM
I started a server to help with developing my map and give a little back (and snipergen has donated webspace for bzip downloads as well! ) - if you guys want to use that, I would be prepared to share. :)

The server is "The Shadow Over Innsmouth".. I'm not certain of the ip just now, as I'm at work.. eek

Snipergen
02-15-2008, 07:57 AM
Yeah missP has the info needed if you want to do stuff with my ftp :)

crazychicken
02-15-2008, 08:45 AM
Got a download link to zeppelin map?

PkunkBot
02-15-2008, 12:27 PM
Got a download link to zeppelin map?



I'm compiling this weekends test as we speak, and then after that it'll be on the server while I mill about making a checklist on what to do next.. (other than optimize and modelling/texturing some of the stuff, hopefully)

EDIT: The server ip is 69.12.92.149:27015 :)

TheBladeRoden
02-15-2008, 03:43 PM
I nominate dom_complex_b3d (http://tf2maps.net/downloads.php?do=file&id=24) for addition tot he rotation for obvious reasons.

VelvetFistIronGlove
02-21-2008, 04:52 PM
I'll be there this time... although coming from the UK my ping might be a little big, so I might end up only being an engineer. We'll see.

Shmitz
02-21-2008, 05:49 PM
Nominating cp_roswell_b1 (http://tf2maps.net/showthread.php?t=1011). =)

ChickenHunter
02-21-2008, 06:29 PM
My map maybe too? Needs some playtesting

http://tf2maps.net/downloads.php?do=file&id=147

NOTE: the file/map name is clash. dont ask why -_-'

poopster101
02-21-2008, 08:02 PM
chickenboy
just to say it
work a little harder on your maps before releasing them
like clash and duel street arent top stuff

i nominate dogblu
http://www.fpsbanana.com/maps/download/45654

ryodoan
02-21-2008, 08:13 PM
chickenboy
just to say it
work a little harder on your maps before releasing them
like clash and duel street arent top stuff

i nominate dogblu
http://www.fpsbanana.com/maps/download/45654

Well the entire point (besides giving us an excuse to fill the server up) is for mappers to get feedback on not yet released maps, and allow us to play other custom maps that we think could be interesting.

Basically, if there is a map you want to play, suggest it, give us a link and we will see what we can do.

In other news. To keep this ball rolling for our coming saturday I am going to go through the currently submited list and try to find links to all that I can.

If you have submitted a map and it is not yet released, I want you to send me a PM with a link to where we can download it for this saturday. Several file hosting websites exist, maybe people in this thread could make some suggestions or you can ask in the chat room. ( steam://friends/joinchat/103582791429594873 )

dirtyminuth
02-21-2008, 09:18 PM
Last playtest was a lot of fun, count me in for this one.

Because there are a lot of maps we'll be playing (13 last count), maybe we want to keep the overall amount of time per map to ~30 minutes. For an all day test, that will give us two full rotations. It should keep things exciting!

Too exciting for some; if you are nursing or pregnant, avoid prolonged exposure to TF2maps.net gaming night.

Shmitz
02-21-2008, 09:39 PM
If we're overloaded on maps to play, we can skip cp_science, or put it at the end of the list.

ryodoan
02-21-2008, 10:22 PM
Hopefully DrPepper will have voting enabled so it shouldnt be such a huge deal. But I will aggree that we did play Science a lot last game day.

ChickenHunter
02-21-2008, 10:26 PM
chickenboy
just to say it
work a little harder on your maps before releasing them
like clash and duel street arent top stuff

i nominate dogblu
http://www.fpsbanana.com/maps/download/45654

I worked very hard on clash! as for duel_street, that was just a quick side project i may or may not finish. I want to get some play time to see what people think. I need to have some suggestions from map makers not players.

Also another link to a download: http://www.fpsbanana.com/maps/46342

Pseudo
02-22-2008, 01:56 PM
I would like to request that my map, koth_corporate_b2 (http://tf2maps.net/showthread.php?p=8174#post8174), be added.

koth_corporate_b2.bsp (http://pseudochron.com/tf/maps/koth_corporate_b2.bsp)
koth_corporate_b2.bsp.bz2 (http://pseudochron.com/tf/maps/koth_corporate_b2.bsp.bz2)

crazychicken
02-22-2008, 09:31 PM
Can someone link me to PkunkBot's Zeppelin map please, sounds interesting, wonder if it's the Zeppelin map I'm thinking of.

* hacky's ctf_truss
great map though needs a lot of players otherwise it feels empty
* cp_science
good map, i dont like i thtat much but it is popular, the middle cp is too small imo
* Badlands Classic
great remake but too big for tf2, might work with 32 players
* PkunkBot's Zeppelin (needs to either PM me or DrPepper before Saturday if she still wants it played)
* VelvetIronFist's ctf_coret_alpha1
* Dirtyminuth's core
* Brandished's cp studio rc4, cp_vertigo_beta3, ctf_freezers_v2
studio from cp 2 to 4 looks amazing, gameplay is a bit boring though
vertigo looks great outside but inside its dull and gameplay is limited. impressive mapping but needs chokepoints reworking for tf2
freezers is well made and fun map
* TheBladeRoden's dom_complex_b3d
needs to be made with tf2 textures, goldeneye ones are very ugly
* cp_dogblu_b4
good fun small version of beach though last point is impossible to take with fast respawn
* clash
* cp_roswell_b1
has potential, needs more work at moment
* koth_corporate_b2


havent pld the others

PkunkBot
02-23-2008, 11:01 AM
Can someone link me to PkunkBot's Zeppelin map please, sounds interesting, wonder if it's the Zeppelin map I'm thinking of.


The latest test is now up over here... http://jeroendessaux.be/innsmouth/maps/ctf_zeppelin-ek.bsp.bz2 :) But I will forward a copy of the link to drpepper as well,s ince I may be asleep for much of the gamesday :( (make demos! :) )