Psy
09-17-2009, 03:42 PM
http://dl.getdropbox.com/u/1008157/Misc/cliff-wall-mirrored.jpg
Description
I took it upon myself to mirror all the cliff walls as I was creating a small section for Nightfall making use of a few of them. The map is mirrored like Pipeline and Ravine and you can't perfectly mirror a lot of models which can cause grief.
So this is why I made this. To make mirroring easier. :)
How To Use
Create a brush along the line of symmetry.
http://dl.getdropbox.com/u/1008157/Misc/step1.jpg
From the top-view, select all your cliff wall models, hold down shift, then drag them across.
Flip the models horizontally (CTRL + L) or vertically (CTRL + I) and align the brush you've created so it meets up against the line of symmetry.
http://dl.getdropbox.com/u/1008157/Misc/step2.jpg
Whilst you still have the models selected hit CTRL + SHIFT + R (Replace) and replace .mdl with _mirrored.mdl.
http://dl.getdropbox.com/u/1008157/Misc/step3.jpg
Now you simply have to fix your models rotation which is quite simple. You simply invert each model's angle along the X-axis.
So for example I would change this...
http://dl.getdropbox.com/u/1008157/Misc/x-axis1.jpg
To this...
http://dl.getdropbox.com/u/1008157/Misc/x-axis2.jpg
http://tf2maps.net/misc/download.gif (http://forums.tf2maps.net/downloads.php?do=file&id=2501)
Enjoy!
Description
I took it upon myself to mirror all the cliff walls as I was creating a small section for Nightfall making use of a few of them. The map is mirrored like Pipeline and Ravine and you can't perfectly mirror a lot of models which can cause grief.
So this is why I made this. To make mirroring easier. :)
How To Use
Create a brush along the line of symmetry.
http://dl.getdropbox.com/u/1008157/Misc/step1.jpg
From the top-view, select all your cliff wall models, hold down shift, then drag them across.
Flip the models horizontally (CTRL + L) or vertically (CTRL + I) and align the brush you've created so it meets up against the line of symmetry.
http://dl.getdropbox.com/u/1008157/Misc/step2.jpg
Whilst you still have the models selected hit CTRL + SHIFT + R (Replace) and replace .mdl with _mirrored.mdl.
http://dl.getdropbox.com/u/1008157/Misc/step3.jpg
Now you simply have to fix your models rotation which is quite simple. You simply invert each model's angle along the X-axis.
So for example I would change this...
http://dl.getdropbox.com/u/1008157/Misc/x-axis1.jpg
To this...
http://dl.getdropbox.com/u/1008157/Misc/x-axis2.jpg
http://tf2maps.net/misc/download.gif (http://forums.tf2maps.net/downloads.php?do=file&id=2501)
Enjoy!