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So now I have this blog I might as well post what I'm working on

Posted 05-31-2009 at 11:36 AM by pitto
The map I am currently working on is a gravelpit style map, and I want to balance A and B to be equally defendable.

Currently it is all dev textures, and the only lighting is the environment lighting. The theme is still to be decided, however C is planned to be towering over the ocean, and there will definitely be some spytechy areas.

Point A
[IMG]http://forums.tf2maps.net/picture.php?albumid=77&pictureid=558[/IMG]
Possibly some kind of mining area

Point B
[IMG]http://forums.tf2maps.net/picture.php?albumid=77&pictureid=559[/IMG]
Not really sure, went for some interesting geometry with a hexagon shaped building

Point C
Huge rock spire with some sort of crane built into the rock
[IMG]http://forums.tf2maps.net/picture.php?albumid=77&pictureid=560[/IMG]
Red spawn can be seen in the back, the cp is on the top of the spire - still need some more structures around this area to combat possible overpowered sentury positions

[IMG]http://forums.tf2maps.net/picture.php?albumid=77&pictureid=561[/IMG]
Spytech/Industrial building built into the cliff

Currently I am working towards getting an alpha to a playable state so I can submit it 2 a game day, however I probably wouldn't be able to attend since I'm in Australia.

I currently haven't finished any maps, however I got fairly close with an arena map.

I also entered into the intel room competition [URL="http://forums.tf2maps.net/downloads.php?do=file&id=1144"]http://forums.tf2maps.net/downloads.php?do=file&id=1144[/URL]

And didnt quite finish in time for the central control point competition [URL="http://forums.tf2maps.net/downloads.php?do=file&id=1257"]http://forums.tf2maps.net/downloads.php?do=file&id=1257[/URL]

Now I hope to finish my first map, I may enter the upcoming major contest, however I only have 3 weeks holidays from uni because here in the land of the sniper summer holidays are over Christmas, so my time may be limited.
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