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Journey of discovery My self-taught education in game development.
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Loggin' for education!

Posted 08-29-2008 at 01:30 AM by Vander
Updated 08-29-2008 at 01:54 PM by Vander
Something I've been doing during my journey to learn little by little is keeping a log of what I learn with each set-piece I create.

Outhouse:
- basic ground displacement.
- sinking props in the ground and displacing around it to make it appear buried.
- overlays dont jive well with displacements.

Mining office:
- change the skybox texture with mapping properties
- discovered paint alpha and inverse alpha (thank you BreadHeadFred!)...
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2 years and still no map!
Comments 0 Vander is offline
Old

Back to the drawing board!

Posted 08-24-2008 at 08:28 PM by Vander
Updated 08-29-2008 at 07:28 AM by Vander
Once upon a time when I was a younger man I had the ability to draw. I drew all manner of things, but being young and impressionable I drew silly Mega Man and Ninja Turtle scenes. What I wouldn't give to have just one of those pieces of art now.

In any event, I am truly back to the drawing board. I have started drawing once more. Mostly just doodles, but starting to feel the old magic once again.

I stopped drawing long ago because I just got bored with it. Now...
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2 years and still no map!
Comments 1 Vander is offline
Old

Starting Over is Never Fun

Posted 08-13-2008 at 08:16 PM by Vander
Updated 08-29-2008 at 07:28 AM by Vander
Ever play a great game with a crappy save system? You know the ones I mean, with the checkpoint saves that make you start all over if you die before reaching the next one? My mapping exploits have been very analogous to checkpoint saves. I spend so much time on it, then I screw something up, or leave something important out...I miss that 'checkpoint save'. Then, I gotta start all over again. Starting over is never fun.

Like any other gamer who just spent the last 30 minutes traipsing...
Vander's Avatar
2 years and still no map!
Comments 3 Vander is offline


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