This is the second beta for my map
CP blast stone silo.
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The map plays like gravelpit with red defending 3 CPs
You have to cap A (communications room) & B (launch pad)
before you can cap C (red base courtyard)
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Changes for B1
-Improved visuals
-fixed vis leaks that allowed you to see out of level.
-new path from blue spawn to cap B
-cap C changes
-changes to health & ammo packs
-modifications to cap times