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		<title>TF2Maps.net</title>
		<link>http://forums.tf2maps.net/</link>
		<description />
		<language>en</language>
		<lastBuildDate>Sun, 19 May 2013 11:58:17 GMT</lastBuildDate>
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			<title>TF2Maps.net</title>
			<link>http://forums.tf2maps.net/</link>
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		<item>
			<title>Gameday - Saturday May 18th</title>
			<link>http://forums.tf2maps.net/showthread.php?t=21174&amp;goto=newpost</link>
			<pubDate>Wed, 15 May 2013 02:33:04 GMT</pubDate>
			<description>*Where:* 
TF2Maps.net Official Server: 70.42.74.31:27015 (steam://connect/70.42.74.31:27015) 
Gameday Host: Selentic 
 
*When:* 
 
15:00 EST...</description>
			<content:encoded><![CDATA[<div><font size="3"><b>Where:</b></font><br />
<font size="2">TF2Maps.net Official Server: <a href="steam://connect/70.42.74.31:27015" target="_blank">70.42.74.31:27015</a><br />
Gameday Host: Selentic</font><br />
<br />
<font size="3"><b>When:</b></font><br />
<br />
<font size="2"><a href="http://www.timeanddate.com/countdown/generic?iso=20130518T15&amp;p0=188&amp;msg=tf2mgameday" target="_blank"><font size="2">15:<font size="2">00 EST</font></font></a><br />
<br />
<font size="2">(Click for <font size="2">other <font size="2">timezones</font></font>)</font></font><br />
<br />
<b><font size="3">Rules for Map Submitters:</font></b><br />
<font size="2">&#8226; <b>The map must be playable.</b> This means fully functional objective system, proper spawns, not fullbright, etc.</font><br />
<font color="#272626">__</font>The purpose of this testing is to help authors refine their designs, not catch newbie bugs.<br />
<font size="2">&#8226;<b> Filename must be versioned.</b> (ctf_example_a1.bsp, not ctf_example.bsp)</font><br />
<font color="#272626">__</font>Do not rename a bsp after compile. The vmf must be renamed before compile.<br />
<font size="2">&#8226; <b>Filename must be all lowercase.</b> (ctf_example_a1.bsp, not CTF_Example_A1.bsp)</font><br />
<font color="#272626">__</font>Our Linux servers don't work with uppercase names.<br />
<font size="2">&#8226; <b>Map must be in development</b>, finished maps do not require testing.<br />
&#8226; <b>Map may not use a point_servercommand</b> to alter any variables.<br />
&#8226; <b>Map must be designed for standard play.</b></font><br />
<font color="#272626">__</font>This means no melee, medieval, class restricted, or otherwise gimmicky maps.<br />
<font size="2">&#8226;<b> You may NOT reserve a submission</b> without a download.<br />
&#8226; <b><font color="Red">Non-compliance with rules will result in rejection of the submission.</font></b></font><br />
<br />
<font size="3"><b>Submission Format:</b></font> <br />
<br />
Please submit your map using the table format below.<br />
<br />
<table class="stg_table tborder sortable" id="sorttable9181" style="width:100%; "><thead class="thead"><tr><th><b>Time Played</b></th><th><b>Map Name</b></th><th><b>Author</b></th><th><b>Download</b></th><th><b>Thread</b></th></tr></thead><tbody><tr class="alt2"><td>30</td><td>cp_example_a1</td><td>Author</td><td>Download</td><td>Thread</td></tr></tbody></table><!-- table generated by StG's vB Code [table] v.0.1.7.1 (stable) o.95 --><br />
<b><u>You can copy the table code here:</u></b><br />
<font color="Red"><br />
&#91;table=&quot;head;width=100%&quot;&#93;&#91;B&#93;Time Played&#91;/B&#93;|&#91;B&#93;Map Name&#91;/B&#93;|&#91;B&#93;Author&#91;/B&#93;|&#91;B&#93;Download&#91;/B&#93;|&#91;B&#93;Thread&#91;/B&#93;<br />
30|cp_example_a1|Author|Download|Thread<br />
&#91;/table&#93; </font><br />
<br />
&#8226; Use the exact map filename (ctf_example_a4)<br />
&#8226; TF2Maps.net download link, OR url to offsite download.<br />
<font color="#272626">__</font><font color="DarkOrange"><b>BZ2 compressed files are greatly appreciated to save time for the host.</b></font><br />
<font color="#272626">__</font><b><font color="Red">May not be a hosting site with, wait times, codes, excessive ads, etc.</font></b><br />
&#8226; <font color="Red"><b>If the map is already on the server please tell me</b></font><br />
<br />
<font size="3"><b>Testing options:</b></font><br />
&#8226; <b>A specific time slot</b>: Available time &amp; your time zone.<br />
<br />
<font size="3"><b>Information</b></font><br />
&#8226; First come first serve, until the two hour period is filled.<br />
&#8226; Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena will get 15.<br />
&#8226; SourceTV demos are automatically recorded, ask a staff member to retrieve them for you after the test.<br />
&#8226; Last map can exceed the limit so long as the testing starts within the 2 hour period</div>

]]></content:encoded>
			<category domain="http://forums.tf2maps.net/forumdisplay.php?f=35">Events</category>
			<dc:creator>Sel</dc:creator>
			<guid isPermaLink="true">http://forums.tf2maps.net/showthread.php?t=21174</guid>
		</item>
		<item>
			<title>Gameday - Saturday May 11th</title>
			<link>http://forums.tf2maps.net/showthread.php?t=21145&amp;goto=newpost</link>
			<pubDate>Tue, 07 May 2013 05:03:15 GMT</pubDate>
			<description>*Where:* 
TF2Maps.net Official Server: 70.42.74.31:27015 (steam://connect/70.42.74.31:27015) 
Gameday Host: Selentic 
 
*When:* 
 
15:00 EST...</description>
			<content:encoded><![CDATA[<div><font size="3"><b>Where:</b></font><br />
<font size="2">TF2Maps.net Official Server: <a href="steam://connect/70.42.74.31:27015" target="_blank">70.42.74.31:27015</a><br />
Gameday Host: Selentic</font><br />
<br />
<font size="3"><b>When:</b></font><br />
<br />
<font size="2"><a href="http://www.timeanddate.com/countdown/generic?iso=20130511T15&amp;p0=188&amp;msg=tf2mgameday" target="_blank"><font size="2">15:<font size="2">00 EST</font></font></a><br />
<br />
<font size="2">(Click for <font size="2">other <font size="2">timezones</font></font>)</font></font><br />
<br />
<b><font size="3">Rules for Map Submitters:</font></b><br />
<font size="2">&#8226; <b>The map must be playable.</b> This means fully functional objective system, proper spawns, not fullbright, etc.</font><br />
<font color="#272626">__</font>The purpose of this testing is to help authors refine their designs, not catch newbie bugs.<br />
<font size="2">&#8226;<b> Filename must be versioned.</b> (ctf_example_a1.bsp, not ctf_example.bsp)</font><br />
<font color="#272626">__</font>Do not rename a bsp after compile. The vmf must be renamed before compile.<br />
<font size="2">&#8226; <b>Filename must be all lowercase.</b> (ctf_example_a1.bsp, not CTF_Example_A1.bsp)</font><br />
<font color="#272626">__</font>Our Linux servers don't work with uppercase names.<br />
<font size="2">&#8226; <b>Map must be in development</b>, finished maps do not require testing.<br />
&#8226; <b>Map may not use a point_servercommand</b> to alter any variables.<br />
&#8226; <b>Map must be designed for standard play.</b></font><br />
<font color="#272626">__</font>This means no melee, medieval, class restricted, or otherwise gimmicky maps.<br />
<font size="2">&#8226;<b> You may NOT reserve a submission</b> without a download.<br />
&#8226; <b><font color="Red">Non-compliance with rules will result in rejection of the submission.</font></b><br />
</font><br />
<br />
<font size="3"><b>Submission Format:</b></font> <br />
<br />
Please submit your map using the table format below.<br />
<br />
<table class="stg_table tborder sortable" id="sorttable8757" style="width:100%; "><thead class="thead"><tr><th><b>Time Played</b></th><th><b>Map Name</b></th><th><b>Author</b></th><th><b>Download</b></th><th><b>Thread</b></th></tr></thead><tbody><tr class="alt2"><td>30</td><td>cp_harbour_a15c</td><td>Sel</td><td><a href="https://dl.dropbox.com/u/3332789/TF2/lyra/cp_harbour_a15c.bsp.bz2" target="_blank">Download</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=19091" target="_blank">Thread</a></td></tr></tbody></table><!-- table generated by StG's vB Code [table] v.0.1.7.1 (stable) o.95 --><br />
<br />
<b><u>You can copy the table code here:</u></b><br />
<font color="PaleGreen">&#91;table=&quot;head;width=100%&quot;&#93;&#91;B&#93;Time Played&#91;/B&#93;|&#91;B&#93;Map Name&#91;/B&#93;|&#91;B&#93;Author&#91;/B&#93;|&#91;B&#93;Download&#91;/B&#93;|&#91;B&#93;Thread&#91;/B&#93;<br />
<br />
30|cp_harbour_a14b|Sel|&#91;URL=&quot;https://dl.dropbox.com/u/3332789/TF2/lyra/cp_harbour_a14b.bsp.bz2&quot;&#93;Download&#91;/URL&#93;|&#91;URL=&quot;http://forums.tf2maps.net/showthread.php?t=19091&quot;&#93;Thread&#91;/URL&#93;        <br />
&#91;/table&#93;<br />
</font><br />
<br />
&#8226; Use the exact map filename (ctf_example_a4)<br />
&#8226; TF2Maps.net download link, OR url to offsite download.<br />
<font color="#272626">__</font><font color="DarkOrange"><b>BZ2 compressed files are greatly appreciated to save time for the host.</b></font><br />
<font color="#272626">__</font><b><font color="Red">May not be a hosting site with, wait times, codes, excessive ads, etc.</font></b><br />
&#8226; <font color="Red"><b>If the map is already on the server please tell me</b></font><br />
<br />
<font size="3"><b>Testing options:</b></font><br />
&#8226; <b>A specific time slot</b>: Available time &amp; your time zone.<br />
<br />
<font size="3"><b>Information</b></font><br />
&#8226; First come first serve, until the 150 minute period is filled.<br />
&#8226; Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena will get 15.<br />
&#8226; SourceTV demos are automatically recorded, ask a staff member to retrieve them for you after the test.<br />
&#8226; Last map can exceed the limit so long as the testing starts within the 2 hour period</div>

]]></content:encoded>
			<category domain="http://forums.tf2maps.net/forumdisplay.php?f=35">Events</category>
			<dc:creator>Sel</dc:creator>
			<guid isPermaLink="true">http://forums.tf2maps.net/showthread.php?t=21145</guid>
		</item>
		<item>
			<title>Gameday - Sunday 5th May</title>
			<link>http://forums.tf2maps.net/showthread.php?t=21140&amp;goto=newpost</link>
			<pubDate>Sun, 05 May 2013 02:20:55 GMT</pubDate>
			<description>*Where:* 
TF2Maps.net Official Server: 70.42.74.31:27015 (steam://connect/70.42.74.31:27015) 
Gameday Host: TheHarriboKid 
 
*When:* 
*Event will...</description>
			<content:encoded><![CDATA[<div><font size="3"><b>Where:</b></font><br />
<font size="2">TF2Maps.net Official Server: <a href="steam://connect/70.42.74.31:27015" target="_blank">70.42.74.31:27015</a><br />
Gameday Host: TheHarriboKid</font><br />
<br />
<font size="3"><b>When:</b></font><br />
<font size="2"><b>Event will begin at:</b></font><br />
<a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=Gameday+Sunday+5th+May&amp;iso=20130505T21" target="_blank"> Click here for Timezones</a><br />
<br />
<font size="3"><b>Map List:</b></font><br />
<table class="stg_table tborder sortable" id="sorttable6855" style="width:100%; "><thead class="thead"><tr><th><b>Time Played</b></th><th><b>Map Name</b></th><th><b>Author</b></th><th><b>Download</b></th><th><b>Thread</b></th></tr></thead><tbody><tr class="alt2"><td>30</td><td>pl_termite_a4</td><td>flanker</td><td><a href="https://dl.dropboxusercontent.com/s/buburo6xza5c5mm/pl_termite_a4.bsp.bz2" target="_blank">Dropbox (.bz2)</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=21062&quot;" target="_blank">Thread</a></td></tr><tr class="alt1"><td>15</td><td>ctf_turbine2_a6</td><td>stevethepocket</td><td><a href="http://forums.tf2maps.net/downloads.php?do=file&amp;id=5356&amp;down" target="_blank">TF2maps (.bz2)</a></td><td><a href="http://forums.tf2maps.net/posthistory.php?p=285817" target="_blank">Thread</a></td></tr><tr class="alt2"><td>20</td><td>koth_highpass_b2</td><td>Bloodhound</td><td><a href="http://dl.qsdev.de/maps/koth_highpass_b2.bsp.bz2" target="_blank">Offsite (.bz2)</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=20709" target="_blank">Thread</a></td></tr><tr class="alt1"><td>30</td><td>cp_ashpipe_a2</td><td>Idolon</td><td><a href="https://dl.dropboxusercontent.com/u/37624951/tf2m/asswipe/cp_ashpipe_a2.bsp.bz2" target="_blank">Dropbox (.bz2)</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=21078" target="_blank">Thread</a></td></tr><tr class="alt2"><td>20</td><td>koth_sohvi_a5_fix</td><td>Amidio</td><td><a href="https://www.dropbox.com/s/4se8a2x6u875qb6/koth_sohvi_a5_fix.bsp.bz2" target="_blank">Dropbox (.bz2)</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=20936" target="_blank">Thread</a></td></tr><tr class="alt1"><td>30</td><td>cp_pinnacle_a11</td><td>Tarry H Sruman</td><td><a href="https://dl.dropboxusercontent.com/u/42157776/cp_pinnacle_a11.bsp.bz2" target="_blank">Dropbox (.bz2)</a></td><td><a href="http://forums.tf2maps.net/showthread.php?t=20561" target="_blank">Thread</a></td></tr></tbody></table><!-- table generated by StG's vB Code [table] v.0.1.7.1 (stable) o.95 --><br />
<font size="3"><b>Map Pack:</b></font><br />
<a href="http://dl.dropbox.com/u/12338304/Gameday%20Mappacks/Gameday5thMay.rar" target="_blank">Gameday5thMay.rar</a> - Not Uploaded<br />
<br />
<b><font size="3">Rules for Map Submitters:</font></b><br />
<font size="2">&#8226; <b>The map must be playable.</b> This means fully functional objective system, proper spawns, not fullbright, etc.</font><br />
<font color="#272626">__</font>The purpose of this testing is to help authors refine their designs, not catch newbie bugs.<br />
<font size="2">&#8226;<b> Filename must be versioned.</b> (ctf_example_a1.bsp, not ctf_example.bsp)</font><br />
<font color="#272626">__</font>Do not rename a bsp after compile. The vmf must be renamed before compile.<br />
<font size="2">&#8226; <b>Filename must be all lowercase.</b> (ctf_example_a1.bsp, not CTF_Example_A1.bsp)</font><br />
<font color="#272626">__</font>Our Linux servers don't work with uppercase names.<br />
<font size="2">&#8226; <b>Map must be in development</b>, finished maps do not require testing.<br />
&#8226; <b>Map may not use a point_servercommand</b> to alter any variables.<br />
&#8226; <b>Map must be designed for standard play.</b></font><br />
<font color="#272626">__</font>This means no melee, class restricted, too small for 24 players, or otherwise gimmicky maps. However, Medieval maps will be allowed under decision of gameday host.<br />
<font size="2">&#8226;<b> You may NOT reserve a submission</b> without a download.<br />
&#8226; If an author has more than one map they want tested, they must be submitted to separate days.<br />
&#8226; <b><font color="Red">Non-compliance with rules will result in rejection of the submission.</font></b><br />
</font><br />
<br />
<font size="3"><b>Submission Format:</b></font><br />
&#8226; Exact Map Filename (ctf_example_a4)<br />
&#8226; TF2Maps.net <a href="http://dl.dropbox.com/u/3291137/fileid.png" target="_blank"><u>file ID number</u></a>, OR url to offsite download.<br />
<font color="#272626">__</font><font color="DarkOrange"><b>BZ2 compressed files are greatly appreciated to save time for the host.</b></font><br />
<font color="#272626">__</font><b><font color="Red">May not be a hosting site like mega-upload (wait times, codes, excessive ads, etc).</font></b><br />
&#8226; TF2Maps.net discussion  <a href="http://dl.dropbox.com/u/3291137/threadnum.png" target="_blank"><u>thread number</u></a>.<br />
<font color="#272626">__</font>The scheduling system uses this number, I need it, not the post number.<br />
&#8226; <font color="DarkOrange"><b>If your submission is a single stage out of a multi-stage map, please mention this. (orphaned stage)</b></font><br />
&#8226; <font color="Red"><b>If you are a donator with upload abilities, please say if you have already uploaded the map.</b></font><br />
<br />
<font size="3"><b>Testing options:</b></font><br />
&#8226;<b> A time extension</b> may be requested for mature non-arena maps in need of fine tuning (this includes orphaned stages).<br />
&#8226; <b>A specific time slot</b>: Available time &amp; your time zone.<br />
<font color="#272626">__</font>Only use if you aren't available for the whole testing period and wish to attend your map.<br />
&#8226; <b>Would you like the SourceTV demo of the test?</b><br />
<font color="#272626">__</font>These are automatically recorded at all times so there's no need to ask any more :thumbup:.<br />
<br />
<br />
<font size="3"><b>Information</b></font><br />
&#8226; First come first serve, until the 2 hour period is filled.<br />
&#8226; Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena and orphaned stages get 15.<br />
&#8226; Last map can exceed the limit so long as the testing starts within the 2 hour period<br />
&#8226; You can keep the same TF2Maps.net file number by clicking edit on your file's page and then simply putting a new file in the upload box. This makes it easier for you (don't have to update all your links), easier for me, and less clutter on the site. (<a href="http://dl.dropbox.com/u/3291137/fileedit.png" target="_blank">picture</a>)<br />
&#8226; Any maps that have been tested in the previous Gamedays that week (regardless of version/changes) will be given lower priority over other maps submitted to said test<br />
<br />
Putting this up quickly, stuff is outdated but it's just so people can post maps. I'll be starting to host events each week soon but idk when that will be regular again</div>

]]></content:encoded>
			<category domain="http://forums.tf2maps.net/forumdisplay.php?f=35">Events</category>
			<dc:creator>theharribokid</dc:creator>
			<guid isPermaLink="true">http://forums.tf2maps.net/showthread.php?t=21140</guid>
		</item>
		<item>
			<title>ETF2L 6s team?</title>
			<link>http://forums.tf2maps.net/showthread.php?t=21115&amp;goto=newpost</link>
			<pubDate>Tue, 23 Apr 2013 15:18:47 GMT</pubDate>
			<description>Sooo... I thought it could be funny to try participating in the coming ETF2L 6v6 league. Just need some more interested people. 
 
I set up a team...</description>
			<content:encoded><![CDATA[<div>Sooo... I thought it could be funny to try participating in the coming ETF2L 6v6 league. Just need some more interested people.<br />
<br />
I set up a team called &quot;Cartographers&quot; on ETF2L.org. If you're interested, go look it up and write below which classes you have the greatest interest in. <br />
<br />
I was thinking of making it a casual division 6 team, as i am quite busy at the moment, and have a feeling that i'm not the only one.<br />
<br />
As far as i can see, a team is allowed to have quite a lot of substitues, so i'm thinking that we should just get a good amount of people on the team. Then it should be a pretty stress-free experience for less Committed players.<br />
<br />
<br />
<a href="http://wiki.teamfortress.com/wiki/Standard_competitive_lineup" target="_blank">Note that this is a 6s league. Click here to read what the feck that means.</a></div>

]]></content:encoded>
			<category domain="http://forums.tf2maps.net/forumdisplay.php?f=35">Events</category>
			<dc:creator>Dr. Element</dc:creator>
			<guid isPermaLink="true">http://forums.tf2maps.net/showthread.php?t=21115</guid>
		</item>
		<item>
			<title>New Map Pugs - Friday 26 April 2013</title>
			<link>http://forums.tf2maps.net/showthread.php?t=21113&amp;goto=newpost</link>
			<pubDate>Sun, 21 Apr 2013 21:27:51 GMT</pubDate>
			<description>Image: https://dl.dropbox.com/u/31103105/Graphics/newmappugs2.png  
(not sponsored by tf2maps.net) 
Group Page:...</description>
			<content:encoded><![CDATA[<div><div align="center"><img src="https://dl.dropbox.com/u/31103105/Graphics/newmappugs2.png" border="0" alt="" /><br />
<font size="5">(not sponsored by tf2maps.net)</font><br />
<font size="4">Group Page:</font> <a href="http://steamcommunity.com/groups/tf2newmaps" target="_blank">http://steamcommunity.com/groups/tf2newmaps</a><br />
<font size="4">Admin: hooky</font><br />
<br />
<font size="3">Date: 26 April 2013 / April 26, 2013</font><br />
<br />
<b>Event will begin at:</b><br />
Eastern: 8:00 PM<br />
Central: 7:00 PM<br />
Mountain: 6:00 PM<br />
Pacific: 5:00 PM<br />
<br />
<a href="http://www.timeanddate.com/worldclock/fixedtime.html?msg=New+Map+Pugs+-+Sunday+4%2F29%2F13&amp;iso=20130426T20&amp;p1=105" target="_blank">Time for others.</a><br />
<br />
<font size="5"><b>Maps</b></font><br />
cp_construct_a3<br />
cp_ashpipe_a2<br />
koth_sohvi_a5_fix<br />
koth_torque_a2<br />
<br />
[Download: <a href="https://dl.dropboxusercontent.com/u/31103105/newmappugs/4-26-13.zip" target="_blank">https://dl.dropboxusercontent.com/u/...gs/4-26-13.zip</a><br />
<br />
<font size="5"><b>Submissions!</b></font><br />
For the first time, I will be accepting submissions. The following criteria must be met in order for maps to be tested (generally following the Gameday rules):</div><ul><li>Maps must be working. A broken map just wastes everyone's time.</li>
<li>Maps must have a version suffix, as otherwise we won't know what version of the map is the current one. In addition, make sure the map name is all lowercase.</li>
<li>Maps must be made for standard play. This means no mods, medieval, arena,  and such. Alternate game modes (such as push 3CP) are accepted.</li>
<li>5CP, A/D, and KotH maps will be given the highest priority. CTF will be given priority over Payload, TC, and SD (aside for variations of these).</li>
<li>Maps do not have to be in development. However, more feedback will likely be given to maps in development.</li>
<li>No point_servercommands.</li>
<li>You must have a map download in your submission, if you do not, then your submission will be ignored. In addition, posting a thread would be helpful in getting feedback to you.</li>
<li>If any of these rules are not followed, then your submission will be ignored.</li>
</ul><div align="center"><br />
<br />
To submit, please put your map name and version, download, and thread in your post.<br />
<br />
BZ2 compression is recommended.<br />
<br />
<font size="5"><b>Testing Options</b></font></div><ul><li>Specific timeslot.</li>
</ul><br />
<div align="center">The standard unofficial ESEA configs will be used.<br />
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STV demo and team communications/map feedback can be requested any time, depending on if I remember to record.<br />
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If you would like to watch/participate, you will need Mumble. Here is a guide on setting it up: <a href="http://steamcommunity.com/sharedfiles/filedetails/?id=118564493#-1" target="_blank">http://steamcommunity.com/sharedfile...d=118564493#-1</a><br />
<br />
If this is too much like the gamedays let me know</div></div>

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