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Posts Made By:
soylent robot
Forum:
Mapping Discussion
05-05-2013, 04:58 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
http://25.media.tumblr.com/6818a03cec39faafd728730...
http://25.media.tumblr.com/6818a03cec39faafd72873031bce74b2/tumblr_mkaezvNIg51rl597qo1_500.jpg
here's some warhammer model ive been working on
Forum:
Mapping Discussion
04-19-2013, 05:23 PM
Replies:
8,505
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819,353
Posted By
soylent robot
here you go ...
here you go
http://i1018.photobucket.com/albums/af301/scuzgob/dicebanner_zps0623fabc.jpg
Forum:
Mapping Discussion
02-26-2013, 11:07 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
didnt even know you could do that thanks!
didnt even know you could do that
thanks!
Forum:
Mapping Discussion
02-22-2013, 07:53 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
is that the bridge from doublecross?
is that the bridge from doublecross?
Forum:
Map Workshop
02-20-2013, 08:06 AM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
its incomplete and doesnt work properly :c
its incomplete and doesnt work properly :c
Forum:
Map Workshop
02-20-2013, 04:11 AM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
thanks for the feedback ^^ yeah, the...
thanks for the feedback ^^
yeah, the merlons, while pretty, do get in the way. ill have to knock some holes in them so sentries can work. ill probably get the palisades added back in during...
Forum:
Map Workshop
02-17-2013, 05:06 PM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
OH BOY It is in no way finished! The...
OH BOY
It is in no way finished!
The robots are disobedient and cheaty!
The lighting is garbage!
It won't progress past Wave 4 for no discernible reason!
Forum:
Mapping Discussion
02-17-2013, 02:03 PM
Replies:
7
Problems with my MvM map
Views:
315
Posted By
soylent robot
adding the common tag and making them absolutely...
adding the common tag and making them absolutely huge seems to have helped on nav_avoid blocks.
with nav_prefer, i stretched their heights so they reached the skybox and below the ground, that...
Forum:
Mapping Discussion
02-17-2013, 07:40 AM
Replies:
7
Problems with my MvM map
Views:
315
Posted By
soylent robot
So I should use func_nav_prefer instead of avoid?...
So I should use func_nav_prefer instead of avoid? I'm not sure that'll work, the robots seem to ignore my nav_prefers that ive set out for the left and right flanking routes
Forum:
Mapping Discussion
02-17-2013, 06:40 AM
Replies:
7
Problems with my MvM map
Views:
315
Posted By
soylent robot
Problems with my MvM map
deadline is tomorrow right?
anyway, got two big annoying problems that wont go away
http://cloud-2.steampowered.com/ugc/1118287450549343616/2A79A5298F4781A8E6842C3C1229C124850EAC6E/
first one is...
Forum:
Mapping Discussion
02-15-2013, 03:30 PM
Replies:
8,505
Sticky:
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Views:
819,353
Posted By
soylent robot
http://24.media.tumblr.com/47974dc22e4fca90546a789...
http://24.media.tumblr.com/47974dc22e4fca90546a789ecfa9d2e5/tumblr_mia6d8LesS1rl597qo1_400.jpg
WHAT HAVE I DONE
Forum:
Mapping Discussion
01-30-2013, 11:25 AM
Replies:
8,505
Sticky:
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Views:
819,353
Posted By
soylent robot
More work on mvm_botfort ...
More work on mvm_botfort
http://cloud-2.steampowered.com/ugc/1118285931369965134/76CB89E32AD0DEBA4C466D24EC3D064B0A5E13C0/
pretty stone stairs!...
Forum:
Mapping Discussion
01-18-2013, 09:39 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
Soldier isn't on the point himself, he's...
Soldier isn't on the point himself, he's somewhere where he can see it. The ramps make it very easy for Soldier to shoot other players off the point from a distance, and his targets can't do much...
Forum:
Mapping Discussion
01-15-2013, 05:17 AM
Replies:
8,505
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Views:
819,353
Posted By
soylent robot
hey, i really like that second one. Thanks!
hey, i really like that second one. Thanks!
Forum:
Mapping Discussion
01-14-2013, 12:05 PM
Replies:
8,505
Sticky:
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Views:
819,353
Posted By
soylent robot
well, i dont know what to do about that, there...
well, i dont know what to do about that, there isnt exactly a wood to stone blend texture or something.
Forum:
Mapping Discussion
01-14-2013, 08:34 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
http://cloud.steampowered.com/ugc/1118284391782966...
http://cloud.steampowered.com/ugc/1118284391782966010/060B4BC4B4C6DC94E69A1335AC52C773B96E3017/
http://cloud.steampowered.com/ugc/1118284391782970144/5CE7F33E437222BF60BB6DF649383C46E31FBBA7/...
Forum:
Mapping Discussion
01-02-2013, 12:13 PM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
http://cloud.steampowered.com/ugc/1100268990153571...
http://cloud.steampowered.com/ugc/1100268990153571696/929B140A4B0D64AEF66062FBD2CA871344D2F033/
wooo robot spawn....
Forum:
Mapping Discussion
01-01-2013, 04:09 PM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
http://i1018.photobucket.com/albums/af301/scuzgob/...
http://i1018.photobucket.com/albums/af301/scuzgob/castlespawn_zpsa7cdd7fb.jpg
working on the robot spawn. cant figure out how to curve the crenellations around that circle section. I'll probably...
Forum:
Map Workshop
12-31-2012, 06:47 AM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
Hopefully it won't be so brown when i've finished...
Hopefully it won't be so brown when i've finished detailing!
And the map is probably far too small. There are a few high places for the defenders to put sentries and defend from, but the final area...
Forum:
Map Workshop
12-30-2012, 08:47 AM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
BOTS ...
BOTS
http://i1018.photobucket.com/albums/af301/scuzgob/2012-12-30_00001_zps2be98772.jpg
TANKS
http://i1018.photobucket.com/albums/af301/scuzgob/2012-12-30_00003_zps7e8e2953.jpg
HILARITY...
Forum:
Mapping Discussion
12-30-2012, 05:54 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
cp_zoo, full of wooden animal cutouts also,...
cp_zoo, full of wooden animal cutouts
also, after a bit of faffing around, i've managed to get bots onto my contest entry...
Forum:
Mapping Discussion
12-26-2012, 09:41 AM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
it's a medieval wizard's laser castle
it's a medieval wizard's laser castle
Forum:
Map Workshop
12-23-2012, 04:35 AM
Replies:
4
KotH
koth_pylon_a1
Views:
563
Posted By
soylent robot
you'll want to disable shadows on your security...
you'll want to disable shadows on your security fences, to stop those ugly shadows appearing on the cargo containers
Forum:
Mapping Discussion
12-22-2012, 03:20 PM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,353
Posted By
soylent robot
did somebody say bad maps? ...
did somebody say bad maps?
http://i1018.photobucket.com/albums/af301/scuzgob/botfort1_zps83e4ac6a.jpg
http://i1018.photobucket.com/albums/af301/scuzgob/botfort2_zps9da044ff.jpg
yes it is...
Forum:
Map Workshop
12-22-2012, 03:19 PM
Replies:
10
MVM
Botfort
Views:
1,125
Posted By
soylent robot
holy shit im actually doing something ...
holy shit im actually doing something
http://i1018.photobucket.com/albums/af301/scuzgob/botfort1_zps83e4ac6a.jpg
area going towards bomb pit...
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