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Posts Made By:
Lancey
Forum:
Contests
04-04-2013, 03:04 AM
Replies:
81
TF2Maps.net Major Contest #9 - Mann vs. Machine
Views:
10,065
Posted By
Lancey
Negatory. If a wave is too hard, it's an...
Negatory.
If a wave is too hard, it's an issue of balance, and if it's so impossible as to prevent advancement, then the wave should be rectified before further testing is done. Balance is not...
Forum:
Map Workshop
03-31-2013, 12:17 AM
Replies:
18
MVM
atomgrad
Views:
4,496
Posted By
Lancey
Bots don't obey paths, can build in inaccessible...
Bots don't obey paths, can build in inaccessible places, detailing's bad, lots of steps you can't walk up, waves are annoying and unfun, just generally awful 0/10
Forum:
Off Topic
03-17-2013, 01:29 AM
Replies:
3
Screen Writing tools - which one and why?
Views:
279
Posted By
Lancey
Use Final Draft it actually improves your writing...
Use Final Draft it actually improves your writing ability.
Forum:
Off Topic
08-23-2012, 12:10 AM
Replies:
14
One-Shot Dungeons and Dragons Game
Views:
1,030
Posted By
Lancey
Shoot me a note on Steam to remind me about this
Shoot me a note on Steam to remind me about this
Forum:
Off Topic
08-19-2012, 09:13 PM
Replies:
18
Rocket Jump - a platformer for men
Views:
2,374
Posted By
Lancey
I really wasn't going to show it off to Reddit...
I really wasn't going to show it off to Reddit until there was something more to it, especially because it is hosted from my dropbox. Since you jumped the gun I might as well post.
It's...
Forum:
Off Topic
08-19-2012, 01:56 PM
Replies:
18
Rocket Jump - a platformer for men
Views:
2,374
Posted By
Lancey
I can't seem to replicate this. Your rockets will...
I can't seem to replicate this. Your rockets will reload if you have no vertical velocity and there are no rockets on screen, so you could be hitting the ceiling at the perfect frame to get one...
Forum:
Off Topic
08-18-2012, 11:33 PM
Replies:
18
Rocket Jump - a platformer for men
Views:
2,374
Posted By
Lancey
Yeah, rockets vanish immediately if they're...
Yeah, rockets vanish immediately if they're outside of the level boundaries, and that's actually out of the level boundaries. It used to be inaccessible but I tweaked the force a little and now you...
Forum:
Off Topic
08-18-2012, 11:23 PM
Replies:
18
Rocket Jump - a platformer for men
Views:
2,374
Posted By
Lancey
Rocket Jump - a platformer for men
I made this (http://davidreeve.net/rocketjump/rocketjump.html)
Shoot rockets get high. Felt like sharing.
Sounds effects by Moose
PLEASE READ
Dropbox suspended my public links because of...
Forum:
Mapping Discussion
06-28-2012, 04:06 PM
Replies:
20
Opening .map files in Hammer editor?
Views:
1,009
Posted By
Lancey
Why are you exporting from blender into hammer?
Why are you exporting from blender into hammer?
Forum:
Mapping Discussion
06-28-2012, 01:04 PM
Replies:
86
Let's talk Doomsday.
Views:
5,829
Posted By
Lancey
Here's a list of some ways to make SD more...
Here's a list of some ways to make SD more dynamic:
- Launch the opponent's rocket
Adds an additional capture zone and the potential to suddenly go from offense to defense. Placing the capture...
Forum:
Mapping Discussion
06-28-2012, 12:46 PM
Replies:
86
Let's talk Doomsday.
Views:
5,829
Posted By
Lancey
The issue is that both objectives are neutral, so...
The issue is that both objectives are neutral, so the dynamic element that comes from most assault gamemodes isn't here. In any other game, you have the potential of suddenly being defending when...
Forum:
Mapping Discussion
06-28-2012, 11:59 AM
Replies:
86
Let's talk Doomsday.
Views:
5,829
Posted By
Lancey
It's soda.
It's soda.
Forum:
Mapping Discussion
06-28-2012, 11:57 AM
Replies:
7
Smooth terrain in TF2? :)
Views:
433
Posted By
Lancey
Try using the sculpt tool with displacements, and...
Try using the sculpt tool with displacements, and smoothing it further by switching the Raise/Lower terrain brush to "Smooth" with a large radius.
Forum:
Mapping Discussion
06-28-2012, 11:24 AM
Replies:
86
Let's talk Doomsday.
Views:
5,829
Posted By
Lancey
:words: Doomsday introduces us to the new...
:words:
Doomsday introduces us to the new official gamemode, Special Delivery, which is basically King of the Hill with a flag in a separate spot that you need to bring to the point. On paper it...
Forum:
Mapping Discussion
06-28-2012, 10:24 AM
Replies:
86
Let's talk Doomsday.
Views:
5,829
Posted By
Lancey
I asked for func_flagdetectionzone 3 years ago....
I asked for func_flagdetectionzone 3 years ago. Fucking finally.
Forum:
Mapping Discussion
06-27-2012, 07:35 PM
Replies:
8,499
Sticky:
WiP in WiP, post your screenshots!
Views:
818,836
Posted By
Lancey
Would it kill you to not use that word?
Would it kill you to not use that word?
Forum:
Games Talk
05-08-2012, 11:32 PM
Replies:
62
Sticky:
Portal 2: Your Workshop maps
Views:
3,231
Posted By
Lancey
http://cloud.steampowered.com/ugc/5767038842124280...
http://cloud.steampowered.com/ugc/576703884212428049/D5C3CA3CF4512CC9A8F7AC7D4EF740F81730C2B7/
http://steamcommunity.com/sharedfiles/filedetails/?id=68533289
Forum:
Mapping Discussion
04-30-2012, 12:04 PM
Replies:
8,499
Sticky:
WiP in WiP, post your screenshots!
Views:
818,836
Posted By
Lancey
When are we just going to admit that everything...
When are we just going to admit that everything bears a resemblance to Yukon Mid?
Forum:
Map Workshop
04-26-2012, 07:17 PM
Replies:
23
KotH
Rrerr
Views:
2,361
Posted By
Lancey
Unfortunately there are no dicks or gay dragons...
Unfortunately there are no dicks or gay dragons having sex each other in that screenshot.
Forum:
Map Workshop
04-25-2012, 08:31 PM
Replies:
23
KotH
Rrerr
Views:
2,361
Posted By
Lancey
Hi there, you appear to be using a name that you...
Hi there, you appear to be using a name that you probably shouldn't be using. Your map is lacking the following items to make proper usage of this name:
Dragons
Dicks
Gay dragons having sex...
Forum:
Mapping Discussion
04-17-2012, 10:19 PM
Replies:
8,499
Sticky:
WiP in WiP, post your screenshots!
Views:
818,836
Posted By
Lancey
It doesn't look cramped. Everything looks far too...
It doesn't look cramped. Everything looks far too empty.
Forum:
Mapping Discussion
04-17-2012, 07:13 PM
Replies:
8,499
Sticky:
WiP in WiP, post your screenshots!
Views:
818,836
Posted By
Lancey
It was half open when the ambulance rammed into...
It was half open when the ambulance rammed into it. The ambulance has a V8.
Forum:
Map Workshop
04-17-2012, 06:06 PM
Replies:
27
CP
Lancey
Views:
3,788
Posted By
Lancey
New version.
New version.
Forum:
Events
04-17-2012, 11:11 AM
Replies:
7
Gameday - Tuesday 10th April
Views:
576
Posted By
Lancey
Are we going to get the demos for these? ...
Are we going to get the demos for these?
Edit:
Holy shit what a terrible test. Not even 6v6.
Forum:
Tutorials & Resources
04-10-2012, 10:49 PM
Replies:
7
[PREFAB] TC Tug-o-War
Views:
1,205
Posted By
Lancey
Icarus tried to make this with... faultline? It...
Icarus tried to make this with... faultline? It wasn't fun because it led to a lot of spies back capping and a lot of intermission after a really strong push, meaning that the best strategy was to...
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