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Posts Made By:
Ninjilla
Forum:
Mapping Discussion
08-31-2010, 08:25 PM
Replies:
54
Mapper's Toolbar 2.0
Views:
7,140
Posted By
Ninjilla
I agree! This toolbar is hella useful, thanks...
I agree! This toolbar is hella useful, thanks BoyLee.
Forum:
Map Workshop
08-27-2010, 05:33 PM
Replies:
20
Focus
Views:
2,728
Posted By
Ninjilla
I have two suggestions, as a man who likes to get...
I have two suggestions, as a man who likes to get about as a scout (yeah, that rhymes)
Put some boxes here, something so a scout can double jump here and be a general nuisance
...
Forum:
Map Workshop
08-27-2010, 05:22 PM
Replies:
24
Excess
Views:
3,627
Posted By
Ninjilla
There was really no contest, it's basically a...
There was really no contest, it's basically a giant sightline fest. I dont use sniper, but felt obliged to abuse him on this map. Blue definitely needs some cover, or something. Instead of one giant...
Forum:
Mapping Discussion
08-26-2010, 10:44 PM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,342
Posted By
Ninjilla
I didnt think anyone would see that... if I cant...
I didnt think anyone would see that... if I cant decide a test name, I take random words from commercials... :blushing:
Wait... theres already a ritalin? Really? o_O
Forum:
Mapping Discussion
08-26-2010, 09:37 PM
Replies:
8,505
Sticky:
WiP in WiP, post your screenshots!
Views:
819,342
Posted By
Ninjilla
I am liking this mid point, but Ive no idea what...
I am liking this mid point, but Ive no idea what to do with the rest of it o_o
https://dl.dropbox.com/u/9609179/poiont.jpg
Forum:
Map Workshop
08-25-2010, 03:37 PM
Replies:
63
Zero G
Views:
8,429
Posted By
Ninjilla
If any class can get up there, I think it will...
If any class can get up there, I think it will empower heavies a lot. When we tested, 2 of them held the point for a long while because only soldiers or demos could really get to them safely, so...
Forum:
Mapping Discussion
08-25-2010, 03:33 PM
Replies:
50
Poll:
Why do you map?
Views:
4,587
Posted By
Ninjilla
I map because I want to make a map that gets...
I map because I want to make a map that gets seriously played or at least recognized as fun by the community. None of my friends think my mapping is a good hobby so I wanna show em while having...
Forum:
Mapping Discussion
08-25-2010, 03:30 PM
Replies:
4
Twisted geometry tool?
Views:
419
Posted By
Ninjilla
No problem... sweetie.
No problem... sweetie.
Forum:
Map Workshop
08-24-2010, 09:26 PM
Replies:
5
Cornucopia
Views:
1,272
Posted By
Ninjilla
Wow, I cant wait to try this! Submit to gameday...
Wow, I cant wait to try this! Submit to gameday now! (I have a personal love for Granary's theme)
Nice name, the pun made me chuckle.
Forum:
Mapping Discussion
08-24-2010, 07:43 PM
Replies:
5
help with func detail?
Views:
595
Posted By
Ninjilla
Yes, its Control Shift W.
Yes, its Control Shift W.
Forum:
Mapping Discussion
08-24-2010, 07:17 PM
Replies:
6
Best size for a koth map?
Views:
482
Posted By
Ninjilla
Thanks, Imma remember this for a future koth map...
Thanks, Imma remember this for a future koth map :O
Forum:
Map Workshop
08-24-2010, 06:34 PM
Replies:
85
Snakewater
Views:
63,481
Posted By
Ninjilla
Mid looks really interesting, cant wait to try...
Mid looks really interesting, cant wait to try this. Is it gonna be up on a gameday anytime soon?
Forum:
Mapping Discussion
08-24-2010, 06:32 PM
Replies:
6
Best size for a koth map?
Views:
482
Posted By
Ninjilla
Does that 5000x5000 encompass just the gameplay...
Does that 5000x5000 encompass just the gameplay area, or extra parts out of bounds? I am curious.
Forum:
Mapping Discussion
08-24-2010, 06:31 PM
Replies:
5
Control Point problems
Views:
340
Posted By
Ninjilla
Double click on the control point entity (if...
Double click on the control point entity (if memory servers correctly) and one of the lines should say Control Point Index, with an option to type a number. Make it one number above your first point.
Forum:
Mapping Discussion
08-24-2010, 06:17 PM
Replies:
4
Twisted geometry tool?
Views:
419
Posted By
Ninjilla
Was it this? ...
Was it this?
http://www.users.on.net/~imperialcarp/Twister/userguide.html
Forum:
Map Workshop
08-24-2010, 01:15 PM
Replies:
63
Zero G
Views:
8,429
Posted By
Ninjilla
The skybox looks a little plain, I'll need to see...
The skybox looks a little plain, I'll need to see it in game, but remember that space has colors too!
I really liked the map, played mostly as scout and soldier, the lower gravity makes it very...
Forum:
Map Workshop
08-23-2010, 01:15 PM
Replies:
12
Odessa
Views:
1,960
Posted By
Ninjilla
Updated to Alpha 3b, fixed spawning issues and...
Updated to Alpha 3b, fixed spawning issues and added some signs. I dont know who got it put into the impromptu test, but thanks! Hope the map works this time, needing an a3c for a small problem again...
Forum:
Mapping Discussion
08-23-2010, 11:38 AM
Replies:
54
Mapper's Toolbar 2.0
Views:
7,140
Posted By
Ninjilla
I agree, let us get it back on track. TOOLBAR!...
I agree, let us get it back on track. TOOLBAR! TOOLBAR! YEAH!
But, for future reference, Y'all by itself isn't singular, if there is one person, you would say You, multiple, Y'all. Adding all is...
Forum:
Mapping Discussion
08-23-2010, 11:01 AM
Replies:
54
Mapper's Toolbar 2.0
Views:
7,140
Posted By
Ninjilla
I just type it yall like a lazy son'bitch :P ...
I just type it yall like a lazy son'bitch :P
This toolbar looks awesome, will try it.
Forum:
Map Workshop
08-22-2010, 09:56 PM
Replies:
12
Odessa
Views:
1,960
Posted By
Ninjilla
Updated pics and had to update to a3a What...
Updated pics and had to update to a3a
What do you mean playing off the interesting geometry absurdist? And thanks, I hope I can get it to play well eventually!:O
Forum:
Map Workshop
08-22-2010, 04:31 PM
Replies:
12
Odessa
Views:
1,960
Posted By
Ninjilla
Updated to Alpha 3! Alpha 3 - -...
Updated to Alpha 3!
Alpha 3 -
- Shortened walking distance to mid point considerably and redesigned around 2nd/4th points
- Added more health and ammo
- redesigned last point
A short...
Forum:
Team Fortress 2 Talk
08-17-2010, 03:08 PM
Replies:
12
Update - 17 August 2010
Views:
1,298
Posted By
Ninjilla
They made hightower worse for spy, damn them!
They made hightower worse for spy, damn them!
Forum:
Mapping Discussion
08-17-2010, 12:13 PM
Replies:
27
3 Ways of increasing your productivity/efficiency in Hammer
Views:
2,431
Posted By
Ninjilla
I sadly just fly around in my map sometimes,...
I sadly just fly around in my map sometimes, pretending I am a hunter from L4D... Im not even detailing @_@
Forum:
Mapping Discussion
08-17-2010, 12:09 PM
Replies:
9
To map, or not to map.
Views:
588
Posted By
Ninjilla
I dont know what classes youre in, but my friend...
I dont know what classes youre in, but my friend who had all Advanced Placement classes still had good amounts of free time, I dont see why you would need to stop mapping. But by the same token, map...
Forum:
Mapping Discussion
08-15-2010, 02:52 PM
Replies:
27
3 Ways of increasing your productivity/efficiency in Hammer
Views:
2,431
Posted By
Ninjilla
I was actually going to ask about a 3D view...
I was actually going to ask about a 3D view center screen button, now I know. Thanks everyone, good article!
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