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Forum: Mapping Discussion 03-23-2011, 02:31 AM
Replies: 8,505
Views: 819,547
Posted By red_flame586
It's very bright, maybe if you changed the...

It's very bright, maybe if you changed the environment light it might look better
Forum: Map Workshop 03-22-2011, 01:18 AM
Replies: 5
Views: 1,015
Posted By red_flame586
I'd love to give feedback... with pics

I'd love to give feedback... with pics
Forum: Off Topic 03-21-2011, 02:05 AM
Replies: 139
Views: 9,232
Posted By red_flame586
Disguise as one of the beach spikes so they'll...

Disguise as one of the beach spikes so they'll let you into the party...
Forum: Mapping Discussion 03-19-2011, 10:32 PM
Replies: 7
Views: 326
Posted By red_flame586
Did you follow something like this...

Did you follow something like this (http://forums.tf2maps.net/showthread.php?t=16452), or did you just do the plain "build cubemaps"

Also, you shouldn't need to packrat cubemaps.

EDIT: you did...
Forum: Map Workshop 03-19-2011, 10:25 PM
Replies: 29
ARENA Multiplex
Views: 3,346
Posted By red_flame586
It looks ok, but you could probably do with a bit...

It looks ok, but you could probably do with a bit more hight variation, plus there's that huge sightline in screenshot one.

I also think you need more paths up to the point, and maybe lower it a...
Forum: Map Workshop 03-19-2011, 10:22 PM
Replies: 3
CP Garden
Views: 657
Posted By red_flame586
I'm thinking that the pyro will be rather...

I'm thinking that the pyro will be rather overpowering in there because of the tightness of the whole thing. And people are stupid. And believe it or not, some people WILL get lost in there. It seems...
Forum: Map Workshop 03-19-2011, 10:14 PM
Replies: 8
Views: 1,116
Posted By red_flame586
Level of detail in every area is at a reasonably...

Level of detail in every area is at a reasonably good level, don't add much to that.

The room where red makes rockets though looks crazy and over detailed (yes, it is possible) and rather messy...
Forum: Team Fortress 2 Talk 03-19-2011, 05:43 AM
Replies: 60
Views: 6,220
Posted By red_flame586
I agree, cover's a wide variety of stuff. Looks...

I agree, cover's a wide variety of stuff. Looks like you know what you're doing. Can't wait to see valves response, there's some very good questions in here, you could almost write an article for...
Forum: Mapping Discussion 03-18-2011, 07:27 AM
Replies: 5
Views: 416
Posted By red_flame586
First of all, fullbright almost always messes up...

First of all, fullbright almost always messes up the perspective, as well as your retinas, make sure you have lights.

Otherwise, what i've found in regards to this, is it's often learning through...
Forum: Map Workshop 03-18-2011, 07:10 AM
Replies: 9
KotH Jailbird
Views: 1,052
Posted By red_flame586
Some very large sight lines and open areas, you...

Some very large sight lines and open areas, you might want to cut back on them somehow, add some cover and maybe some doors around the central control point. Otherwise the layout of the map looks ok....
Forum: Off Topic 03-16-2011, 10:45 PM
Replies: 35
Views: 3,386
Posted By red_flame586
They're automatically posted after the first and...

They're automatically posted after the first and last post in a thread. Kinda annoying so I might have enough motivation to sponser
Forum: Mapping Discussion 03-16-2011, 03:31 PM
Replies: 9
Views: 502
Posted By red_flame586
Not 100% sure, but this probably would require...

Not 100% sure, but this probably would require some server plugin. So sorry that's not really going to work.

Alternatively, if you only wanted them to go one way, and they were always moving the...
Forum: Off Topic 03-16-2011, 03:36 AM
Replies: 35
Views: 3,386
Posted By red_flame586
More of a comment on your dislike of coffee, but...

More of a comment on your dislike of coffee, but whatever.
Forum: Off Topic 03-16-2011, 02:03 AM
Replies: 35
Views: 3,386
Posted By red_flame586
Maybe I just don't go into Hoodoo because of my...

Maybe I just don't go into Hoodoo because of my dislike of YM...
Forum: Mapping Discussion 03-16-2011, 02:00 AM
Replies: 8,505
Views: 819,547
Posted By red_flame586
Looks rather messy, though that could just be the...

Looks rather messy, though that could just be the lack of lighting, turn on shaded view or whatever it is for screenshots like this.
Forum: Map Workshop 03-16-2011, 01:59 AM
Replies: 52
KotH Mill
Views: 7,151
Posted By red_flame586
Looks really nice (apart from the truck). I wish...

Looks really nice (apart from the truck). I wish I had the time to play it.
Forum: Games Talk 03-15-2011, 02:42 AM
Replies: 32
Views: 3,148
Posted By red_flame586
I don't think the free is much of a worry at all....

I don't think the free is much of a worry at all. Yes, there will be micro-transactions, though I feel that it will be similar to something more like Battlefield Heroes than something else in regards...
Forum: Mapping Discussion 03-14-2011, 07:58 PM
Replies: 20
Views: 925
Posted By red_flame586
That could be caused by the fact that you've used...

That could be caused by the fact that you've used the carve tool and stuck an overlay on top of that. If you did, don't use the carve tool ever (it's baaaaaad). Otherwise, just try removing the...
Forum: Off Topic 03-14-2011, 03:58 AM
Replies: 17
Views: 1,163
Posted By red_flame586
Portal 2 will include a new device which somehow...

Portal 2 will include a new device which somehow creates a warp in the time space continuum and thus allowing combines and all other semi-nasty stuff to come back from the past...

Then doc will...
Forum: Introduce Yourself 03-14-2011, 12:53 AM
Replies: 2
Views: 372
Posted By red_flame586
Hey welcome to tf2maps.net, I hope you enjoy...

Hey welcome to tf2maps.net, I hope you enjoy mapping and find everything you need
Forum: Off Topic 03-14-2011, 12:19 AM
Replies: 49
Views: 3,461
Posted By red_flame586
Oh wow, can't believe I forgot L.A. Noir, even if...

Oh wow, can't believe I forgot L.A. Noir, even if it's not good on PC (sigh, time to undust my ps3), it looks like it'll be heaps of fun. Plus I love the whole film noir thing... Great genre.

Also...
Forum: Mapping Discussion 03-14-2011, 12:10 AM
Replies: 8,505
Views: 819,547
Posted By red_flame586
Wait, that's not your map... This isn't really...

Wait, that's not your map... This isn't really the place for map feedback. It's where mappers come to post something of their own creation if they don't think it's progressed enough to have it's own...
Forum: Front Desk 03-14-2011, 12:08 AM
Replies: 9
Views: 906
Posted By red_flame586
I occasionally have pictures not working and...

I occasionally have pictures not working and stuff, but that's the usual in Australia, not sure what's the problem
Forum: Off Topic 03-12-2011, 09:48 PM
Replies: 49
Views: 3,461
Posted By red_flame586
Ooo, tough one. Probably: - Portal 2 -...

Ooo, tough one.

Probably:
- Portal 2 - Portal was amazing, this looks 3 times better
- Mass Effect 3 - Need to get 1 as well, only played 2
- Homefront -the story seems interesting (apart from...
Forum: Map Workshop 03-12-2011, 09:39 PM
Replies: 6
CTF stop
Views: 1,242
Posted By red_flame586
Some sight lines, though defiantly very small. ...

Some sight lines, though defiantly very small.

Also, the underground area is thin and narrow with a single path that might be hard to move down, and be vulnerable to pyros and similar. Also maybe...
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