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Posts Made By:
Mar
Forum:
Mapping Discussion
08-01-2009, 02:28 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Demo medic combo works just as well if not better...
Demo medic combo works just as well if not better on defense. Surprise, surprise comp play actually play A&D on a regular basis (Gpit). The problem with the heavy is he is too slow to get around...
Forum:
Mapping Discussion
07-31-2009, 03:20 PM
Replies:
74
Poll:
Which gamemode is grossly underdeveloped?
Views:
3,746
Posted By
Mar
Seeing that you built up quite a bit of hype in...
Seeing that you built up quite a bit of hype in the comp crowd with Furnace, you could ride off of that and throwing out a 5cp map. That would get alot of attention and testing.
Forum:
Mapping Discussion
07-31-2009, 03:15 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Pub play does need class limits, without a...
Pub play does need class limits, without a question. There will always be those retards that go sniper when you already have 2 on your team. Class limits are a must. Now that team with 3 snipers...
Forum:
Mapping Discussion
07-31-2009, 07:40 AM
Replies:
74
Poll:
Which gamemode is grossly underdeveloped?
Views:
3,746
Posted By
Mar
I understand why people want a TC map, but TC...
I understand why people want a TC map, but TC works less for TF2 the CTF does. Problem with TC is it's very hard to design the map without becoming 4 control points with 4 corridors linking them...
Forum:
Mapping Discussion
07-30-2009, 04:40 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
It takes 2 scatter gun shots to kill a heavy and...
It takes 2 scatter gun shots to kill a heavy and 3 for a fully buffed one. Pyro and scout are almost equal in close range combat. The scout needs a slight nerf in close range so he can no longer 2...
Forum:
Off Topic
07-30-2009, 03:59 PM
Replies:
79
L4D2 Finally looking good.
Views:
3,651
Posted By
Mar
Actions speak louder then words and Valve has...
Actions speak louder then words and Valve has done jack-squat to back up their words.
Forum:
Off Topic
07-30-2009, 03:39 PM
Replies:
79
L4D2 Finally looking good.
Views:
3,651
Posted By
Mar
By Drake Matter: 1. L4D is a multiplayer...
By Drake Matter:
1. L4D is a multiplayer game. That means that its life span is dictated by how much people want to play it. It's lifespan can be limited to how much variety there is to it, and...
Forum:
Mapping Discussion
07-30-2009, 03:17 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Another problem with the pyro is that his biggest...
Another problem with the pyro is that his biggest asset is his close range flamer and axe. This is what the pyro does. Close range heavy damage. The problem is that the scout and solider can do...
Forum:
Mapping Discussion
07-30-2009, 01:50 AM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
This made me laugh so hard. I...
This made me laugh so hard.
I wholeheartedly believe that if we balanced TF2 more (which we should be doing anyways) and make it work more for comp play, most pubbers wouldn't really care...
Forum:
Mapping Discussion
07-30-2009, 01:32 AM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Take it one step further. Both statements are...
Take it one step further. Both statements are true. Valve isn't always right in their balance. They do try balance stuff, they even nerfed the sandman but Valve is too prideful to fully get rid of...
Forum:
Mapping Discussion
07-30-2009, 12:30 AM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
They could possibly be X-men
Whoever said this is stupid and probably not a real competitive player. You need a mic to effectively communicate and communication is critical to teamwork and you need teamwork to win in TF2. No...
Forum:
Mapping Discussion
07-30-2009, 12:27 AM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
I get what your saying grazr but it's not purely...
I get what your saying grazr but it's not purely like that.
Pyro's job is taken up by the scout and soldier
Spies are slow scouts
Engis can get wasted by anyone and demos do area denial just as...
Forum:
Mapping Discussion
07-29-2009, 10:35 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
I'm going to go on a limb and say that the people...
I'm going to go on a limb and say that the people that play this game 2 hours a week don't really care if the sandman is in the game or not.
@MrAlBobo: Engi's sentry would get raped. Scouts can...
Forum:
Mapping Discussion
07-29-2009, 09:34 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
I just want to throw out there that if the game...
I just want to throw out there that if the game wasn't design with competitive play in mind then why would valve continue to balance the game? The majority of pub players aren't overly concerned...
Forum:
Off Topic
07-29-2009, 09:27 PM
Replies:
79
L4D2 Finally looking good.
Views:
3,651
Posted By
Mar
Well it's a nade launcher but ok. Now this...
Well it's a nade launcher but ok.
Now this looks alot better then the other clips. L4D2 seems much more worth it now. All I can hope is that L4D owners get a discount or else I'll wait till...
Forum:
Map Workshop
07-28-2009, 12:28 PM
Replies:
6
Baldegg
Views:
955
Posted By
Mar
I look at the art style outside and all I think...
I look at the art style outside and all I think is "generic custom TF2 map". The outside is very uninspired.
Forum:
Mapping Discussion
07-27-2009, 09:58 PM
Replies:
11
Labeling Locations - A Need For Narrative? (long)
Views:
1,012
Posted By
Mar
why? edit: ok, to more easily memorize...
why?
edit: ok, to more easily memorize places but I've never had that problem to start out with. Just call the area by what it looks like/ is. I've never had that problem on any map.
Forum:
Mapping Discussion
07-27-2009, 06:55 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
This is very true. I've met multiple true...
This is very true. I've met multiple true stories of this. It's quite sad. And all the nice comp players aren't very vocal since they have no reason to be.
Forum:
Mapping Discussion
07-27-2009, 03:32 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Also, at the risk of sounding like a jackass but...
Also, at the risk of sounding like a jackass but many, many maps made my "pro" mappers blow gameplay wise. Pub or comp play. Some reach hydro status and only a few reach badwater, well, grandlands,...
Forum:
Off Topic
07-27-2009, 03:19 PM
Replies:
9
TF2Maps.net Shoutbox?
Views:
535
Posted By
Mar
Well shoutbox shouldn't be to hard to install,...
Well shoutbox shouldn't be to hard to install, but that's not the issue.
If a shoutbox was to arise (which there really is no need) it would be more of a silly time waster for people who are at...
Forum:
Off Topic
07-27-2009, 03:13 PM
Replies:
33
Poll:
POLL: What is your Favorite Class Update?
Views:
1,916
Posted By
Mar
The pyro update was the most needed update and...
The pyro update was the most needed update and the best done. It turned the most UP class into one that was viable and interesting to play. Kudos to valve.
But there was the +50 health on the...
Forum:
Mapping Discussion
07-26-2009, 11:07 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Ok, but first tell me what the Cyrillic text on...
Ok, but first tell me what the Cyrillic text on your avatar means. I can't figure out what it means in Russian or Cyrillic.
And thanks for finally backing up this point in like the first time...
Forum:
Mapping Discussion
07-26-2009, 08:35 PM
Replies:
140
The Competitive Player: A Custom Mapper's Perspective
Views:
14,771
Posted By
Mar
Funny becuase I find pubbers comments to be the...
Funny becuase I find pubbers comments to be the same and not even helpful when they try.
Also, I agree with you. I'm probably one of the few comp players that advocates playing custom maps and I...
Forum:
Map Workshop
07-26-2009, 07:02 PM
Replies:
32
Badwater Rain Alpine
Views:
3,492
Posted By
Mar
No, they shouldn't be banned. Did you read...
No, they shouldn't be banned. Did you read Valve's blog?
"By allowing you to alter or edit an existing map, as opposed to being forced to start from scratch. For example, you could start by...
Forum:
Off Topic
07-26-2009, 11:51 AM
Replies:
38
User cries about alleged stolen idea of the "Charger" in Left 4 Dead 2
Views:
4,443
Posted By
Mar
Yes. Maybe they don't take the exact weapons but...
Yes. Maybe they don't take the exact weapons but they do look on the forums to see what people are bitching about. Look at the recent TF2 updates.
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