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Posts Made By:
Tarry H Sruman
Forum:
Front Desk
06-19-2013, 07:32 PM
Replies:
9
Sticky:
Site and Server Staff: Open for applications!
Views:
233
Posted By
Tarry H Sruman
I like testing maps and I'm a regular around here...
I like testing maps and I'm a regular around here so I would be happy to help out organizing and running tests. I like to think that I'm not a massive dickhead and I don't like having e-peen-waving...
Forum:
Mapping Discussion
06-12-2013, 06:16 PM
Replies:
8,571
Sticky:
WiP in WiP, post your screenshots!
Views:
827,858
Posted By
Tarry H Sruman
Yeah that really eroded my patience
Yeah that really eroded my patience
Forum:
Mapping Discussion
06-12-2013, 05:20 PM
Replies:
8,571
Sticky:
WiP in WiP, post your screenshots!
Views:
827,858
Posted By
Tarry H Sruman
Not TF2 but I've been practicing modeling and...
Not TF2 but I've been practicing modeling and texturing.
Excuse the shitty terrain and random objects scattered in the background.
http://puu.sh/3ekIU.jpg
Forum:
Map Workshop
06-10-2013, 12:05 PM
Replies:
29
CP
ironworks
Views:
1,521
Posted By
Tarry H Sruman
It was confusing as hell trying to get out of the...
It was confusing as hell trying to get out of the second point area as Red. Throw in some signs so that we know which doorways lead to dead ends or just lead back into the same room.
Also, if this...
Forum:
Mapping Discussion
06-09-2013, 12:47 PM
Replies:
8,571
Sticky:
WiP in WiP, post your screenshots!
Views:
827,858
Posted By
Tarry H Sruman
Looks fucking great, man. The pipe seems out of...
Looks fucking great, man. The pipe seems out of place though.
Forum:
Tutorials & Resources
06-09-2013, 12:45 PM
Replies:
4
Compiling Models Post-Steampipe
Views:
325
Posted By
Tarry H Sruman
I should probably put my newfound basic modeling...
I should probably put my newfound basic modeling ability to use.
But goddamn UDK's asset pipeline has spoiled me.
Forum:
Events
06-09-2013, 12:41 PM
Replies:
13
Gameday - Sunday 9th June
Views:
507
Posted By
Tarry H Sruman
Time Played|Map Name|Author|Download|Thread ...
Time Played|Map Name|Author|Download|Thread
30|cp_pinnacle_a11|Tarry H. Sruman|Download (https://dl.dropboxusercontent.com/u/42157776/cp_pinnacle_a11.bsp.bz2)|Thread...
Forum:
Mapping Discussion
06-03-2013, 05:47 PM
Replies:
8,571
Sticky:
WiP in WiP, post your screenshots!
Views:
827,858
Posted By
Tarry H Sruman
PLEASE...
PLEASE (http://forums.tf2maps.net/showthread.php?t=16213)
Forum:
Games Talk
05-31-2013, 04:48 PM
Replies:
36
Raven Software Design Internships 2k13
Views:
2,017
Posted By
Tarry H Sruman
Yes. there are other ways of obtaining...
Yes.
there are other ways of obtaining software on the internet
Forum:
Mapping Discussion
05-30-2013, 01:27 AM
Replies:
79
Crowbar - an open-source editor
Views:
2,454
Posted By
Tarry H Sruman
Somehow I don't think "make kismet" is a...
Somehow I don't think "make kismet" is a reasonable expectation for an editor that doesn't event work yet.
Forum:
Mapping Discussion
05-29-2013, 05:12 PM
Replies:
79
Crowbar - an open-source editor
Views:
2,454
Posted By
Tarry H Sruman
A thousand times this
A thousand times this
Forum:
Mapping Discussion
05-26-2013, 01:34 PM
Replies:
8,571
Sticky:
WiP in WiP, post your screenshots!
Views:
827,858
Posted By
Tarry H Sruman
that is one nice highway sign, yo
that is one nice highway sign, yo
Forum:
Games Talk
05-26-2013, 01:30 AM
Replies:
36
Raven Software Design Internships 2k13
Views:
2,017
Posted By
Tarry H Sruman
call of doge
call of doge
Forum:
Mapping Discussion
05-25-2013, 03:33 PM
Replies:
128
TF2maps presents: The Pacific Pack!
Views:
6,104
Posted By
Tarry H Sruman
I have a vague idea for a map and I'll probably...
I have a vague idea for a map and I'll probably block it out soon. However, I'm going to be busy over the next couple of months and probably won't have time to detail it.
In short: if you want to...
Forum:
Off Topic
05-25-2013, 01:02 AM
Replies:
8
AUSTRALIANS - I have a question about potato chips and supermarkets
Views:
223
Posted By
Tarry H Sruman
http://www.youtube.com/watch?v=JaW0M6V85j8 ...
http://www.youtube.com/watch?v=JaW0M6V85j8
Relevant?
Forum:
Off Topic
05-25-2013, 12:59 AM
Replies:
4
CS:GO mapping community?
Views:
170
Posted By
Tarry H Sruman
Mapcore runs tests regularly and theyre a pretty...
Mapcore runs tests regularly and theyre a pretty good community
Forum:
Map Workshop
05-22-2013, 10:28 AM
Replies:
3
TC
[INFO] Clocktown Version 2
Views:
645
Posted By
Tarry H Sruman
I was promised TC. I was disappointed.
I was promised TC.
I was disappointed.
Forum:
Map Workshop
05-16-2013, 06:43 PM
Replies:
2
CTF
warm
Views:
391
Posted By
Tarry H Sruman
From the looks of the sky your map is set inside...
From the looks of the sky your map is set inside of the sun. Am I right?
Forum:
Contests
05-16-2013, 06:41 PM
Replies:
22
Sticky:
TF2Maps.net 72hr Contest #4 - Starts June 21st!
Views:
1,060
Posted By
Tarry H Sruman
Something kind of silly is in the works
Something kind of silly is in the works
Forum:
Games Talk
05-16-2013, 11:50 AM
Replies:
36
Raven Software Design Internships 2k13
Views:
2,017
Posted By
Tarry H Sruman
I am. I've restarted it a couple times as I get a...
I am. I've restarted it a couple times as I get a better feel for the scaling but I'm getting there.
Forum:
Events
05-15-2013, 08:16 PM
Replies:
8
Gameday - Saturday May 18th
Views:
408
Posted By
Tarry H Sruman
Time Played|Map Name|Author|Download|Thread ...
Time Played|Map Name|Author|Download|Thread
30|cp_pinnacle_a11|Tarry H. Sruman|Download (https://dl.dropboxusercontent.com/u/42157776/cp_pinnacle_a11.bsp.bz2)|Thread...
Forum:
Contests
05-15-2013, 08:10 PM
Replies:
22
Sticky:
TF2Maps.net 72hr Contest #4 - Starts June 21st!
Views:
1,060
Posted By
Tarry H Sruman
Ill be making 2 tc maps this time
Ill be making 2 tc maps this time
Forum:
Mapping Discussion
05-13-2013, 10:14 PM
Replies:
35
Poll:
I want to feel better about myself so post your lame ass maps here
Views:
1,060
Posted By
Tarry H Sruman
640x480 o lawd
640x480 o lawd
Forum:
Mapping Discussion
05-09-2013, 10:06 AM
Replies:
48
An update on the post-SteamPipe SDK
Views:
3,482
Posted By
Tarry H Sruman
You could also be a pro like me and just not...
You could also be a pro like me and just not launch TF2 until the SDK functions again.
No launch = no Steampipe conversion = fully functional SDK
I can't compile but that's how I roll...
Forum:
Mapping Discussion
05-09-2013, 01:25 AM
Replies:
153
A heads-up about the SDK
Views:
8,588
Posted By
Tarry H Sruman
Real men use a single vmf.
Real men use a single vmf.
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