Thread: Hey all
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Old 03-07-2012, 06:28 PM   #2
The Necromapcer
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Default Hey all

Ah, a wild designer appears!

Howdy and welcome! Your Poster on Design Goal-orientated level design is interesting. I assume that this type of theory could be applied to single and co-op levels? I'd think that it would become a little more intricate if more players are involved, since there would/could be more "roles" to play in each chunk of a level.


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