Thank you to everyone who played and commented on my map on game day.

I took notes and reviewed the demo and have several ideas for improvements.
I plan on:
1. adding in some warning lights and bells akin to those in Well
2. shortening blu team's spawn (for point A at least, I perceived a decent balance in the battles for B and C)
3. slowing down the trains a tad to allow easier access to the trains and through the pass
4. seeing if I can replicate and fix the "phantom train" bug (it might be caused by high ping)
5. adding some detail in areas I'm pretty confident about
In the department of detailing, I feel my bridge is coming along nicely. This will probably be the version that goes in the next beta:
Feel free to post any suggestions.
