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Originally Posted by A Boojum Snark
I shouldn't rush my posts when I'm tired.
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A chance to offer an entity correction to Boojum: Best Birthday Present Evar.
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Spawn order (or other entity priorities) is first-in-file (thus, first added) priority, which is unrelated to hammerID.
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OK, so instead of swapping IDs within a valid pool, all it has to do is reorder them in the file... Perfectly doable with the support code I have in there now... Assuming bspzip will allow me to overwrite mapname.ent...