11-07-2009, 07:36 AM
|
#111
|
|
Lv? : Spy
gamemaster1996 is offline
Posts: 629
Thanks: 874
Thanked: 64
|
Well i didn't alpha the displacements as i was doing this quick on dads pc but my results attached.
Nice tutorial and by the way does anyone else think we need a tutorial section?
Or do we have one?
__________________
An eye for an eye makes the whole world blind, i would've thought a knife in the eye would make anyone blind better.
|
|
|
|
11-07-2009, 07:59 AM
|
#112
|
|
Crafting rainbows in the forge of dreams
Aly is offline
Posts: 785
Thanks: 534
Thanked: 442
|
Um, this is in the tutorial section.
There is a reason its called TUTORIALS & Resources.
|
|
|
|
|
The Following 3 Users Say Thank You to Aly For This Useful Post:
|
|
11-07-2009, 10:24 AM
|
#113
|
|
L4: Senior Member
Lord Ned is offline
Posts: 332
Thanks: 131
Thanked: 127
|
Last edited by Lord Ned; 11-07-2009 at 10:26 AM..
|
|
|
|
|
The Following 3 Users Say Thank You to Lord Ned For This Useful Post:
|
|
11-07-2009, 05:56 PM
|
#114
|
|
Thunderclap is return :o
absurdistof is offline
Posts: 1,005
Thanks: 311
Thanked: 296
|
Lol spelling error (in the main post)
Also, I noticed pictures are missing in the main post as well
|
|
|
|
11-25-2009, 02:23 AM
|
#115
|
|
L3: Junior Member
Retroid is offline
Posts: 137
Thanks: 20
Thanked: 18
|
Out of interest what are the Displacement map limits? I've noticed I can't attatch a displacement floor to 4 (Edit: displacement) walls... Is that right?
(I mean I can but the map will have the whole trippy space problem.)
Last edited by Retroid; 11-25-2009 at 03:10 AM..
|
|
|
|
11-25-2009, 08:50 AM
|
#116
|
|
What sick man sends babies to fight me?
Psy is offline
Posts: 1,461
Thanks: 489
Thanked: 874
|
Displacements don't seal the void so you need to create a brush textured in nodraw behind whatever you have displaced.
|
|
|
|
|
The Following User Says Thank You to Psy For This Useful Post:
|
|
11-25-2009, 04:01 PM
|
#117
|
|
L3: Junior Member
Retroid is offline
Posts: 137
Thanks: 20
Thanked: 18
|
You're right, I know you are but I didn't have any problems with the displaced walls when there weren't any nodraw textures - when I displaced the ceiling/floor after that, that's when it started to render infinite space. So it seemed to me like the void was sealed at the point where it was just displacement walls - unless it wasn't and you just don't see it until you feck it up enough...
|
|
|
|
12-22-2009, 11:37 AM
|
#118
|
|
Hey look its the guy who posts too much!
The Political Gamer is offline
Posts: 3,899
Thanks: 2,810
Thanked: 1,275
|
Quote:
|
Originally Posted by YM
Select the front faces only of all the brushes and open the displacement tab create the displacement, I start with power 2 and upres to 4 or 4 if I need.
|
Huh? I thought anything higher then 2 crashed servers.
|
|
|
|
12-22-2009, 12:10 PM
|
#119
|
|
What sick man sends babies to fight me?
Psy is offline
Posts: 1,461
Thanks: 489
Thanked: 874
|
...no.
|
|
|
|
12-22-2009, 12:24 PM
|
#120
|
|
Hey look its the guy who posts too much!
The Political Gamer is offline
Posts: 3,899
Thanks: 2,810
Thanked: 1,275
|
Quote:
Originally Posted by Psy
...no.
|
Then what was that hole thing with Premuda and its power 4 displacements crashing the map?
Quote:
Originally Posted by eerieone
meh, found 4 more 4-power displacements in b1a, that might explain the currently occuring clientcrashes
/me locks the loose mousewheel for when creating displacements :/
|
|
|
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|
All times are GMT -5. The time now is 05:18 PM. |
|
|