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Old 03-16-2009, 05:38 PM  
Ravidge
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Post Silvertrail


cp_silvertrail
A gravelpit-style capture point map.

Alpine mining theme, based on silver mining industry in Yukon (Canada).

Release candidate (basically final)!

After having their base of operations...

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Last edited by Ravidge; 06-28-2012 at 01:51 AM.
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Old 02-05-2010, 02:26 PM   #70
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Congratulations!

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Old 02-22-2010, 10:53 AM   #71
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Well shit. I had to compile a rc2 because I forgot to include some custom files in rc1. More exactly: soundscape, menuphoto and text. Nothing else has changed.
SEE! This is why I didn't compile it as a final!

Luckily the map isn't very popular so barely anyone cares or takes notice

So, RC2 Released!!

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Old 02-22-2010, 01:57 PM   #72
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its LOVED THOUGH, not popular because it has only had one gameday test that i no off. And from what i can remember, pretty much everyone loved it. When it starts getting updated/played more now that your actively working on it again it should (i hope) can some attention.

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Old 02-22-2010, 02:24 PM   #73
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I'm not starting work on it again, The RC releases are pretty much final. I'm done with this map if nothing critical comes up. After a year (and 2 months) of development I sure hope I gave people enough time to point out flaws and such, but I heard nothing and I've had more interesting projects to work on.

The RC came a little suddenly I admit, but I had to. I really hated seeing it stuck in beta for months

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Old 02-22-2010, 04:48 PM   #74
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Yah i actually read a few posts up and saw rc in almost final, i forgot to edit.

A fe months ago (thought it was more recent) you said i am back to working on it so that was my point.

Glad its pretty much final, i will definitely have to try it out soon.

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alpine, gravelpit, mining, ravidge, silver

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