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Old 06-17-2010, 10:23 PM  
Sel
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First in a series of train cars(?)

Based off this.

http://en.wikipedia.org/wiki/Superliner_%28railcar%29

3,800...

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Last edited by Sel; 06-21-2010 at 08:55 AM.
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Old 06-18-2010, 01:04 PM   #10
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Quote:
Originally Posted by Penguin View Post
clickty clack straight up his ass

it's lots and lots of trains
That is the general idea, yes.

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Old 06-18-2010, 01:16 PM   #11
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Quote:
Originally Posted by stevethepocket View Post
Yeah, that's too recent, I'm afraid.
http://tf2wiki.net/wiki/Earbuds

I really doubt anything is "too recent" at this point in time for TF2...
 
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Old 06-18-2010, 01:56 PM   #12
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that's a terrible excuse, but this train doesn't look too out of place
 
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Old 06-18-2010, 01:57 PM   #13
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If there's a map with a giant monkey throwing barrels at you i don't think this is that recent.

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Old 06-18-2010, 02:17 PM   #14
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yeah but that's custom and not meant to be current... this is (I would assume) to be used in a serious map so it has to fit with the TF2 theme.

I like it, and I have no problem with the curves. My main problem is that the whole carriage just seems to be one block, it doesn't have a roof or anything, that's why it looks weird.

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Old 06-18-2010, 02:48 PM   #15
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Quote:
Originally Posted by Bermuda Cake View Post
I like it, and I have no problem with the curves. My main problem is that the whole carriage just seems to be one block, it doesn't have a roof or anything, that's why it looks weird.
The engine is one thing, this is something that will end up getting tiled about 4 times behind it. So the amount of detail I can put into is quite a bit lower than what I could do with the GE.

Quote:
Originally Posted by JoshuaC View Post
Honestly I just think you've got a thing for objects that are long, and hard.
mmmmmm

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Old 06-18-2010, 03:12 PM   #16
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Quote:
Originally Posted by Tinker View Post
that's a terrible excuse, but this train doesn't look too out of place
All I'm saying is it's a pretty invalid argument to claim something doesn't fit the era after valve has (repeatedly, I might add) trashed the time zone (battle axes, brainslugs, etc) and if you're saying something that is minorly outside of the timezone (and most passenger carts from the 1950s were also very similar in their designs anyways).
 
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Old 06-18-2010, 03:19 PM   #17
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The grate is still kinda fucked, gonna work on that more.

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Old 06-19-2010, 10:47 AM   #18
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dunno how big a fan I am of how this skin is turning out!





whatever I can just release the psd again :v

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Old 06-19-2010, 12:07 PM   #19
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Looks nice. When are you going to texture it?

Honestly it looks like a paint over of a render. It needs color.

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