Quote:
Originally Posted by
Sir Raffi
I'm not sure if having a full healthpack in the middle of a big empty and (probably) easily accessible room is a good idea.
The healthpack is located in a bunker underneath the main point, equidistant from the spawns. The idea I was going for was that it'll be a contested area so nabbing it won't be safe (like the health room on koth_lakeside) and that people can jump down to the bunker entrance to get it easily, but in doing so need to walk a fair distance to get back to the control point, making the health both easily accessible but ultimately inconvenient.
I don't know how well it'll work in practice but that was my theory.