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Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released  Thread Tools Reply
Old 04-18-2012, 03:52 PM   #11
Bloodhound
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Default Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


  • Fixed being able to place buildings in nobuild zones
  • Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack

NOOOO!!!
WHY! JESUS! WHY!

The "nasty" nobuild exploit:
http://www.youtube.com/watch?v=AkKpQ6TL7YU

Pyro Teamkilling exploit:
http://www.youtube.com/watch?v=5yYXEtPeb38
 
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Old 04-18-2012, 04:07 PM   #12
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Default Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


Quote:
Added new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menu
Sweet... might see how this works.

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Old 04-18-2012, 05:06 PM   #13
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Default Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released


Oh, and first-person spectate mode puts me at about knee level now. Here's a video someone on SPUF took of the phenomenon:

http://www.youtube.com/watch?v=RkpMQyLxkhI

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