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Old 04-18-2012, 05:30 PM   #1
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Default Team Fortress 2 Update Released


An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed a server crash caused by the Loch-n-Load
  • Fixed the Spy-cicle's fireproof attribute not working
  • Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
  • Fixed the Quick-Fix not maintaining overhealed health
  • Fixed health drain happening faster for players with health above the normal overheal amount for their class
  • Fixed unusual particle effects not displaying correctly for the Pyro's Head Warmer
  • Updated the Black Rose so it can be traded
  • Updated the Ghastly Gibus
    • Added LODs for all classes
    • Fixed the position on the Sniper
  • Updated the vote system
    • Vote caller history is now tracked by SteamID to prevent vote cooldown exploits
    • Fixed players being able to disconnect before a successful kickvote to avoid being banned

Source: TF2.com
 
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Old 04-18-2012, 06:48 PM   #2
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Default Team Fortress 2 Update Released


Quote:
Fixed the Quick-Fix not maintaining overhealed health

I like this.

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Old 04-18-2012, 06:50 PM   #3
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Default Team Fortress 2 Update Released


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Originally Posted by tf2.com View Post
Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast
This is more important
 
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Old 04-18-2012, 08:02 PM   #4
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Default Team Fortress 2 Update Released


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Originally Posted by Trotim View Post
This is more important
Does this mean you can't airblast medics with the quickfix? Or is it something different?

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Old 04-18-2012, 08:21 PM   #5
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Default Team Fortress 2 Update Released


Can't airblast them while they are using the QF uber.

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Old 04-18-2012, 09:15 PM   #6
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Default Team Fortress 2 Update Released


Airblast should never have affected ubers in the first place (well except kritz), there's no reason why something that takes a minute to build up should have such a piss easy counter.
 
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Old 04-18-2012, 09:16 PM   #7
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Default Team Fortress 2 Update Released


Ah ok. I thought it was a passive effect for whenever you had it out. Seemed a little broken that way.

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Old 04-19-2012, 12:31 AM   #8
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Default Team Fortress 2 Update Released


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[LIST][*]Fixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblast[LIST]
Well. No wonder everyone hated the Quick-Fix if it wasn't even doing one of the main things it was supposed to do! And it took them how long to notice this?

Also the spectate bug seems to be fixed now. Go figure.

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Old 04-19-2012, 07:52 AM   #9
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Default Team Fortress 2 Update Released


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Originally Posted by stevethepocket View Post
Well. No wonder everyone hated the Quick-Fix if it wasn't even doing one of the main things it was supposed to do! And it took them how long to notice this?
301 days since it was added to the main game
 
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