Yes guys ! So finnally a playable version of my third map. Still in alpha even if there is a lot of details. I hope I missed nothing in the .bsp !
- About the map, it's a classic capture the flag (2 bases, 2 flags and 3 points to win) with a great choice of paths in the middle (maine road, bridge, 1st floor alley and tunnels) but there is some hard choke points when you reach the ennemy base, defence can be very powerfull with a protected engy. The ceiling of the flag room is opened.
About this version, it miss a lot of clip (for props and navigation, borders and roofs are good), fade distance, etc...
I will probably remade the second line of building, the one attached with spawnroom, to make a better and easier optimisation, now it's probably laggy for a lot of people but I want to release this version anyway to have some feedbacks (and because I'm working on this since 1 year now ). There is aslo a lot of glitchs everywhere.
I also want to make a lot of snowy props (crate, roof, etc... ) to make it more cold but this if for the rc.
Soundscapes can be improved too.
- Overview :
http://www.minerality.fr/images/maps...osty_a8_09.jpg
I hope you will like it ^^